Entity Documentation - minecraft:behavior.stomp_turtle_egg

Allows this mob to stomp turtle eggs.

Stomp Turtle Egg Behavior Properties

Name Default Value Type Description Example Values
goal_radius 0.5 Decimal number Distance in blocks within the mob considers it has reached the goal. This is the "wiggle room" to stop the AI from bouncing back and forth trying to reach a specific spot Drowned: 1.14
interval 120 Integer number A random value to determine when to randomly move somewhere. This has a 1/interval chance to choose this goal Drowned: 20
priority not set Integer number As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal. Drowned: 4, Zombie Pigman: 5
search_height 1 Integer number Height in blocks the mob will look for turtle eggs to move towards Drowned: 2
search_range 0 Integer number The distance in blocks it will look for turtle eggs to move towards Drowned: 10
speed_multiplier 1 Decimal number Movement speed multiplier of the mob when using this AI Goal Drowned: 1

Samples

Drowned

"minecraft:behavior.stomp_turtle_egg": {
  "priority": 4,
  "speed_multiplier": 1,
  "search_range": 10,
  "search_height": 2,
  "goal_radius": 1.14,
  "interval": 20
}

Zombie Pigman

"minecraft:behavior.stomp_turtle_egg": {
  "priority": 5,
  "speed_multiplier": 1,
  "search_range": 10,
  "search_height": 2,
  "goal_radius": 1.14,
  "interval": 20
}