Allows the entity to wander around while swimming, when not path-finding.
Entity Swim Wander Behavior Properties
| Name |
Default Value |
Type |
Description |
| control_flags |
[] |
Control Flags choices |
|
| interval |
0.008329999633133411 |
Decimal number |
Percent chance to start wandering, when not path-finding. 1 = 100% |
| look_ahead |
5 |
Decimal number |
Distance to look ahead for obstacle avoidance, while wandering. |
| priority |
0 |
Integer number |
As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal. |
| speed_multiplier |
1 |
Decimal number |
This multiplier modifies the entity's speed when wandering. |
| wander_time |
5 |
Decimal number |
Amount of time (in seconds) to wander after wandering behavior was successfully started. |
Control Flags choices
| Value |
Title |
Description |
| jump |
Jump |
|
| look |
Look |
|
| move |
Move |
|
Samples