Allows an entity to attack using swoop attack behavior; Ideal for use with flying mobs. The behavior ends if the entity has a horizontal collision or gets hit.
Swoop Attack Behavior Properties
| Name | Default Value | Type | Description | Example Values |
|---|---|---|---|---|
| damage_reach | 0.2 | Decimal number | Added to the base size of the entity, to determine the target's maximum allowable distance, when trying to deal attack damage. | |
| delay_range | not set | Range of integers | Minimum and maximum cooldown time-range (in seconds) between each attempted swoop attack. | |
| priority | not set | Integer number | As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal. | Phantom: 2 |
| speed_multiplier | 1 | Decimal number | During swoop attack behavior, this determines the multiplier the entity's speed is modified by when moving toward the target. |
Samples
Phantom
"minecraft:behavior.swoop_attack": {
"priority": 2
}