| Features | Description |
|---|---|
| minecraft:aggregate_feature | Places a collection of features in an arbitrary order. |
| minecraft:cave_carver_feature | Carves a cave through the world in the current chunk, and in every chunk around the current chunk in an 8 radial pattern. |
| minecraft:fossil_feature | Generates a skeletal structure composed of bone blocks and parametric ore blocks. |
| minecraft:geode_feature | generates a rock formation to simulate a geode. |
| minecraft:growing_plant_feature | Places a growing plant in the world. |
| minecraft:multiface_feature | Places multiface blocks on floors/walls/ceilings. |
| minecraft:nether_cave_carver_feature | Carves a cave through the Nether in the current chunk, and in every chunk around the current chunk in an 8 radial pattern. |
| minecraft:ore_feature | Places a vein of blocks to simulate ore deposits. |
| minecraft:partially_exposed_blob_feature | Generates a blob of the specified block with the specified dimensions. |
| minecraft:scatter_feature | Scatters a feature throughout a chunk. |
| minecraft:search_feature | Sweeps a volume searching for a valid placement location for its referenced feature. |
| minecraft:sequence_feature | Places a collection of features sequentially, in the order they appear in data. |
| minecraft:single_block_feature | Places a single block in the world. |
| minecraft:snap_to_surface_feature | Snaps the y-value of a feature placement pos to the floor or the ceiling within the provided vertical_search_range. |
| minecraft:structure_template_feature | Places a structure in the world. |
| minecraft:surface_relative_threshold_feature | Determines whether the provided position is below the estimated surface level of the world, and places a feature if so. |
| minecraft:tree_feature | Places a tree in the world. |
| minecraft:underwater_cave_carver_feature | Carves a cave through the world in the current chunk, and in every chunk around the current chunk in an 8-block radial pattern. |
| minecraft:vegetation_patch_feature | Scatters vegetation in an area. |
| minecraft:weighted_random_feature |
Internal/Deprecated Components
These components are either deprecated or internal to Minecraft and not usable in custom content.
| Features | Description |
|---|---|
| beards_and_shavers | |
| conditional_list | |
| rect_layout | |
| scan_surface | |
| sculk_patch_feature |