Encoding.BigEndianUnicode 属性
获取使用 Big-Endian 字节顺序的 UTF-16 格式的编码。
**命名空间:**System.Text
**程序集:**mscorlib(在 mscorlib.dll 中)
语法
声明
Public Shared ReadOnly Property BigEndianUnicode As Encoding
用法
Dim value As Encoding
value = Encoding.BigEndianUnicode
public static Encoding BigEndianUnicode { get; }
public:
static property Encoding^ BigEndianUnicode {
Encoding^ get ();
}
/** @property */
public static Encoding get_BigEndianUnicode ()
public static function get BigEndianUnicode () : Encoding
属性值
使用 Big-Endian 字节顺序的 UTF-16 格式的 Encoding。
备注
Unicode 标准为所有支持脚本中的每个字符分配一个码位(一个数字)。Unicode 转换格式 (UTF) 是一种码位编码方式。Unicode 标准 3.2 版使用下列 UTF:
UTF-8,它将每个码位表示为一个由 1 至 4 个字节组成的序列。
UTF-16,它将每个码位表示为一个由 1 至 2 个 16 位整数组成的序列。
UTF-32,它将每个码位表示为一个 32 位整数。
UTF-16 和 UTF-32 编码器可以使用 Big-Endian 字节顺序(从最高有效字节开始),也可以使用 Little-Endian 字节顺序(从最低有效字节开始)。例如,大写拉丁字母 A (U+0041) 的序列化结果(十六进制)如下所示:
UTF-16 Big-Endian 字节顺序:00 41
UTF-16 Little-Endian 字节顺序:41 00
UTF-32 Big-Endian 字节顺序:00 00 00 41
UTF-32 Little-Endian 字节顺序:41 00 00 00
或者,Encoding 提供一个前导码(即一个字节数组),可以将它作为编码过程中所产生的字节序列的前缀。如果前导码中包含字节顺序标记(在 Unicode 中,码位为 U+FEFF),则它会帮助解码器确定字节顺序和转换格式或 UTF。Unicode 字节顺序标记的序列化结果(十六进制)如下所示:
UTF-8:EF BB BF
UTF-16 Big-Endian 字节顺序:FE FF
UTF-16 Little-Endian 字节顺序:FF FE
UTF-32 Big-Endian 字节顺序:00 00 FE FF
UTF-32 Little-Endian 字节顺序:FF FE 00 00
通常,使用本机字节顺序存储 Unicode 字符的效率更高。例如,在 Little-Endian 平台(如 Intel 计算机)上最好使用 Little-Endian 字节顺序。
有关字节顺序和字节顺序标记的更多信息,请参见 www.unicode.org 上的“The Unicode Standard”(Unicode 标准)部分。
示例
下面的代码示例读取使用 Big-Endian 字节顺序的 UTF-16 编码的文本文件。
Imports System
Imports System.IO
Namespace BigEndianExample
Public Class Class1
Public Overloads Shared Sub Main()
' Read a text file saved with Big Endian Unicode encoding.
Dim encoding As System.Text.Encoding = System.Text.Encoding.BigEndianUnicode
Dim reader As New StreamReader("TextFile.txt", encoding)
Dim line As String = reader.ReadLine()
While Not (line Is Nothing)
Console.WriteLine(line)
line = reader.ReadLine()
End While
End Sub
End Class
End Namespace
using System;
using System.IO;
namespace BigEndianExample
{
public class Class1
{
public static void Main(string[] args)
{
// Read a text file saved with Big Endian Unicode encoding.
System.Text.Encoding encoding = System.Text.Encoding.BigEndianUnicode;
StreamReader reader = new StreamReader("TextFile.txt", encoding);
string line = reader.ReadLine();
while (line != null)
{
Console.WriteLine(line);
line = reader.ReadLine();
}
}
}
}
using namespace System;
using namespace System::IO;
int main()
{
// Read a text file saved with Big Endian Unicode encoding.
System::Text::Encoding^ encoding = System::Text::Encoding::BigEndianUnicode;
StreamReader^ reader = gcnew StreamReader( "TextFile.txt",encoding );
String^ line = reader->ReadLine();
while ( line != nullptr )
{
Console::WriteLine( line );
line = reader->ReadLine();
}
}
package BigEndianExample;
import System.*;
import System.IO.*;
public class Class1
{
public static void main(String[] args)
{
// Read a text file saved with Big Endian Unicode encoding.
System.Text.Encoding encoding = System.Text.Encoding.
get_BigEndianUnicode();
StreamReader reader = new StreamReader("TextFile.txt", encoding);
String line = reader.ReadLine();
while((line != null)) {
Console.WriteLine(line);
line = reader.ReadLine();
}
} //main
} //Class1
下面的代码示例确定了对一个字符数组进行编码所需的字节数,然后对这些字符进行编码,并显示所产生的字节。
Imports System
Imports System.Text
Imports Microsoft.VisualBasic
Public Class SamplesEncoding
Public Shared Sub Main()
' The characters to encode:
' Latin Small Letter Z (U+007A)
' Latin Small Letter A (U+0061)
' Combining Breve (U+0306)
' Latin Small Letter AE With Acute (U+01FD)
' Greek Small Letter Beta (U+03B2)
' a high-surrogate value (U+D8FF)
' a low-surrogate value (U+DCFF)
Dim myChars() As Char = {"z"c, "a"c, ChrW(&H0306), ChrW(&H01FD), ChrW(&H03B2), ChrW(&HD8FF), ChrW(&HDCFF)}
' Get different encodings.
Dim u7 As Encoding = Encoding.UTF7
Dim u8 As Encoding = Encoding.UTF8
Dim u16LE As Encoding = Encoding.Unicode
Dim u16BE As Encoding = Encoding.BigEndianUnicode
Dim u32 As Encoding = Encoding.UTF32
' Encode the entire array, and print out the counts and the resulting bytes.
PrintCountsAndBytes(myChars, u7)
PrintCountsAndBytes(myChars, u8)
PrintCountsAndBytes(myChars, u16LE)
PrintCountsAndBytes(myChars, u16BE)
PrintCountsAndBytes(myChars, u32)
End Sub 'Main
Public Shared Sub PrintCountsAndBytes(chars() As Char, enc As Encoding)
' Display the name of the encoding used.
Console.Write("{0,-30} :", enc.ToString())
' Display the exact byte count.
Dim iBC As Integer = enc.GetByteCount(chars)
Console.Write(" {0,-3}", iBC)
' Display the maximum byte count.
Dim iMBC As Integer = enc.GetMaxByteCount(chars.Length)
Console.Write(" {0,-3} :", iMBC)
' Encode the array of chars.
Dim bytes As Byte() = enc.GetBytes(chars)
' Display all the encoded bytes.
PrintHexBytes(bytes)
End Sub 'PrintCountsAndBytes
Public Shared Sub PrintHexBytes(bytes() As Byte)
If bytes Is Nothing OrElse bytes.Length = 0 Then
Console.WriteLine("<none>")
Else
Dim i As Integer
For i = 0 To bytes.Length - 1
Console.Write("{0:X2} ", bytes(i))
Next i
Console.WriteLine()
End If
End Sub 'PrintHexBytes
End Class 'SamplesEncoding
'This code produces the following output.
'
'System.Text.UTF7Encoding : 18 23 :7A 61 2B 41 77 59 42 2F 51 4F 79 32 50 2F 63 2F 77 2D
'System.Text.UTF8Encoding : 12 24 :7A 61 CC 86 C7 BD CE B2 F1 8F B3 BF
'System.Text.UnicodeEncoding : 14 16 :7A 00 61 00 06 03 FD 01 B2 03 FF D8 FF DC
'System.Text.UnicodeEncoding : 14 16 :00 7A 00 61 03 06 01 FD 03 B2 D8 FF DC FF
'System.Text.UTF32Encoding : 24 32 :7A 00 00 00 61 00 00 00 06 03 00 00 FD 01 00 00 B2 03 00 00 FF FC 04 00
using System;
using System.Text;
public class SamplesEncoding {
public static void Main() {
// The characters to encode:
// Latin Small Letter Z (U+007A)
// Latin Small Letter A (U+0061)
// Combining Breve (U+0306)
// Latin Small Letter AE With Acute (U+01FD)
// Greek Small Letter Beta (U+03B2)
// a high-surrogate value (U+D8FF)
// a low-surrogate value (U+DCFF)
char[] myChars = new char[] { 'z', 'a', '\u0306', '\u01FD', '\u03B2', '\uD8FF', '\uDCFF' };
// Get different encodings.
Encoding u7 = Encoding.UTF7;
Encoding u8 = Encoding.UTF8;
Encoding u16LE = Encoding.Unicode;
Encoding u16BE = Encoding.BigEndianUnicode;
Encoding u32 = Encoding.UTF32;
// Encode the entire array, and print out the counts and the resulting bytes.
PrintCountsAndBytes( myChars, u7 );
PrintCountsAndBytes( myChars, u8 );
PrintCountsAndBytes( myChars, u16LE );
PrintCountsAndBytes( myChars, u16BE );
PrintCountsAndBytes( myChars, u32 );
}
public static void PrintCountsAndBytes( char[] chars, Encoding enc ) {
// Display the name of the encoding used.
Console.Write( "{0,-30} :", enc.ToString() );
// Display the exact byte count.
int iBC = enc.GetByteCount( chars );
Console.Write( " {0,-3}", iBC );
// Display the maximum byte count.
int iMBC = enc.GetMaxByteCount( chars.Length );
Console.Write( " {0,-3} :", iMBC );
// Encode the array of chars.
byte[] bytes = enc.GetBytes( chars );
// Display all the encoded bytes.
PrintHexBytes( bytes );
}
public static void PrintHexBytes( byte[] bytes ) {
if (( bytes == null ) || ( bytes.Length == 0 ))
Console.WriteLine( "<none>" );
else {
for ( int i = 0; i < bytes.Length; i++ )
Console.Write( "{0:X2} ", bytes[i] );
Console.WriteLine();
}
}
}
/*
This code produces the following output.
System.Text.UTF7Encoding : 18 23 :7A 61 2B 41 77 59 42 2F 51 4F 79 32 50 2F 63 2F 77 2D
System.Text.UTF8Encoding : 12 24 :7A 61 CC 86 C7 BD CE B2 F1 8F B3 BF
System.Text.UnicodeEncoding : 14 16 :7A 00 61 00 06 03 FD 01 B2 03 FF D8 FF DC
System.Text.UnicodeEncoding : 14 16 :00 7A 00 61 03 06 01 FD 03 B2 D8 FF DC FF
System.Text.UTF32Encoding : 24 32 :7A 00 00 00 61 00 00 00 06 03 00 00 FD 01 00 00 B2 03 00 00 FF FC 04 00
*/
using namespace System;
using namespace System::Text;
void PrintCountsAndBytes( array<Char>^chars, Encoding^ enc );
void PrintHexBytes( array<Byte>^bytes );
int main()
{
// The characters to encode:
// Latin Small Letter Z (U+007A)
// Latin Small Letter A (U+0061)
// Combining Breve (U+0306)
// Latin Small Letter AE With Acute (U+01FD)
// Greek Small Letter Beta (U+03B2)
// a high-surrogate value (U+D8FF)
// a low-surrogate value (U+DCFF)
array<Char>^myChars = gcnew array<Char>{
L'z','a',L'\u0306',L'\u01FD',L'\u03B2',L'\xD8FF',L'\xDCFF'
};
// Get different encodings.
Encoding^ u7 = Encoding::UTF7;
Encoding^ u8 = Encoding::UTF8;
Encoding^ u16LE = Encoding::Unicode;
Encoding^ u16BE = Encoding::BigEndianUnicode;
Encoding^ u32 = Encoding::UTF32;
// Encode the entire array, and print out the counts and the resulting bytes.
PrintCountsAndBytes( myChars, u7 );
PrintCountsAndBytes( myChars, u8 );
PrintCountsAndBytes( myChars, u16LE );
PrintCountsAndBytes( myChars, u16BE );
PrintCountsAndBytes( myChars, u32 );
}
void PrintCountsAndBytes( array<Char>^chars, Encoding^ enc )
{
// Display the name of the encoding used.
Console::Write( "{0,-30} :", enc );
// Display the exact byte count.
int iBC = enc->GetByteCount( chars );
Console::Write( " {0,-3}", iBC );
// Display the maximum byte count.
int iMBC = enc->GetMaxByteCount( chars->Length );
Console::Write( " {0,-3} :", iMBC );
// Encode the array of chars.
array<Byte>^bytes = enc->GetBytes( chars );
// Display all the encoded bytes.
PrintHexBytes( bytes );
}
void PrintHexBytes( array<Byte>^bytes )
{
if ( (bytes == nullptr) || (bytes->Length == 0) )
Console::WriteLine( "<none>" );
else
{
for ( int i = 0; i < bytes->Length; i++ )
Console::Write( "{0:X2} ", bytes[ i ] );
Console::WriteLine();
}
}
/*
This code produces the following output.
System.Text.UTF7Encoding : 18 23 :7A 61 2B 41 77 59 42 2F 51 4F 79 32 50 2F 63 2F 77 2D
System.Text.UTF8Encoding : 12 24 :7A 61 CC 86 C7 BD CE B2 F1 8F B3 BF
System.Text.UnicodeEncoding : 14 16 :7A 00 61 00 06 03 FD 01 B2 03 FF D8 FF DC
System.Text.UnicodeEncoding : 14 16 :00 7A 00 61 03 06 01 FD 03 B2 D8 FF DC FF
System.Text.UTF32Encoding : 24 32 :7A 00 00 00 61 00 00 00 06 03 00 00 FD 01 00 00 B2 03 00 00 FF FC 04 00
*/
import System.*;
import System.Text.*;
import System.Byte;
public class SamplesEncoding
{
public static void main(String[] args)
{
// The characters to encode:
// Latin Small Letter Z (U+007A)
// Latin Small Letter A (U+0061)
// Combining Breve (U+0306)
// Latin Small Letter AE With Acute (U+01FD)
// Greek Small Letter Beta (U+03B2)
// a high-surrogate value (U+D8FF)
// a low-surrogate value (U+DCFF)
char myChars[] = new char[] {
'z', 'a', '\u0306', '\u01FD', '\u03B2', '\uD8FF', '\uDCFF'
};
// Get different encodings.
Encoding u7 = Encoding.get_UTF7();
Encoding u8 = Encoding.get_UTF8();
Encoding u16LE = Encoding.get_Unicode();
Encoding u16BE = Encoding.get_BigEndianUnicode();
Encoding u32 = Encoding.get_UTF32();
// Encode the entire array, and print out the counts
// and the resulting bytes.
PrintCountsAndBytes(myChars, u7);
PrintCountsAndBytes(myChars, u8);
PrintCountsAndBytes(myChars, u16LE);
PrintCountsAndBytes(myChars, u16BE);
PrintCountsAndBytes(myChars, u32);
} //main
public static void PrintCountsAndBytes(char chars[], Encoding enc)
{
// Display the name of the encoding used.
Console.Write("{0,-30} :", enc.toString());
// Display the exact byte count.
int iBC = enc.GetByteCount(chars);
Console.Write(" {0,-3}", String.valueOf(iBC));
// Display the maximum byte count.
int iMBC = enc.GetMaxByteCount(chars.length);
Console.Write(" {0,-3} :", String.valueOf(iMBC));
// Encode the array of chars.
ubyte bytes[] = enc.GetBytes(chars);
// Display all the encoded bytes.
PrintHexBytes(bytes);
} //PrintCountsAndBytes
public static void PrintHexBytes(ubyte bytes[])
{
if(bytes == null || bytes.length == 0) {
Console.WriteLine("<none>");
}
else {
for(int i = 0; i < bytes.length; i++) {
Console.Write("{0:X2} ",
((System.Byte)bytes[i]).ToString("X2"));
}
Console.WriteLine();
}
} //PrintHexBytes
} //SamplesEncoding
/*
This code produces the following output.
System.Text.UTF7Encoding : 18 23 :7A 61 2B 41 77 59 42 2F 51 4F 79 32 50
2F 63 2F 77 2D
System.Text.UTF8Encoding : 12 24 :7A 61 CC 86 C7 BD CE B2 F1 8F B3 BF
System.Text.UnicodeEncoding : 14 16 :7A 00 61 00 06 03 FD 01 B2 03 FF D8 FF
DC
System.Text.UnicodeEncoding : 14 16 :00 7A 00 61 03 06 01 FD 03 B2 D8 FF DC
FF
System.Text.UTF32Encoding : 24 32 :7A 00 00 00 61 00 00 00 06 03 00 00 FD
01 00 00 B2 03 00 00 FF FC 04 00
*/
平台
Windows 98、Windows 2000 SP4、Windows CE、Windows Millennium Edition、Windows Mobile for Pocket PC、Windows Mobile for Smartphone、Windows Server 2003、Windows XP Media Center Edition、Windows XP Professional x64 Edition、Windows XP SP2、Windows XP Starter Edition
.NET Framework 并不是对每个平台的所有版本都提供支持。有关受支持版本的列表,请参见系统要求。
版本信息
.NET Framework
受以下版本支持:2.0、1.1、1.0
.NET Compact Framework
受以下版本支持:2.0、1.0
请参见
参考
Encoding 类
Encoding 成员
System.Text 命名空间
UnicodeEncoding
GetEncoding
Default
Encoding.ASCII 属性
UTF7
UTF8
Unicode
UTF32