InkOverlay.DesiredPacketDescription 属性

获取或设置对与 InkOverlay 对象上所绘制的墨迹 关联的数据包 方面的关注。

命名空间:  Microsoft.Ink
程序集:  Microsoft.Ink(在 Microsoft.Ink.dll 中)

语法

声明
<BrowsableAttribute(False)> _
Public Property DesiredPacketDescription As Guid()
用法
Dim instance As InkOverlay
Dim value As Guid()

value = instance.DesiredPacketDescription

instance.DesiredPacketDescription = value
[BrowsableAttribute(false)]
public Guid[] DesiredPacketDescription { get; set; }
[BrowsableAttribute(false)]
public:
property array<Guid>^ DesiredPacketDescription {
    array<Guid>^ get ();
    void set (array<Guid>^ value);
}
/** @property */
/** @attribute BrowsableAttribute(false) */
public Guid[] get_DesiredPacketDescription()
/** @property */
/** @attribute BrowsableAttribute(false) */
public  void set_DesiredPacketDescription(Guid[] value)
public function get DesiredPacketDescription () : Guid[]
public function set DesiredPacketDescription (value : Guid[])

属性值

类型:array<System.Guid[]
Guid 对象的数组,其中每个对象都表示一个与 InkOverlay 对象上绘制的墨迹 关联的数据包 方面。

备注

数据包说明是 PacketProperty 对象的 Guid 对象的数组。

默认情况下,DesiredPacketDescription 包含 PacketProperty 对象的 XYNormalPressure。如果将 DesiredPacketDescription 设置为其他任何值,则还会添加 XY。例如,如果仅将 DesiredPacketDescription 设置为 ButtonPressure,则 get 返回 {X, Y, ButtonPressure},而不只是 {ButtonPressure}。

如果 DesiredPacketDescription 设置为包括 PacketStatus 的值,则会在第三个位置添加 PacketStatus。例如,如果将 DesiredPacketDescription 设置为 (a, b, c, d, PacketStatus, e, f),则 get 将返回 (X, Y, PacketStatus, a, b, c, d, e, f)。

在多 Tablet 模式中,这是所有 Tablet 设备的数据包说明。如果任何设备不支持某个已知数据包说明属性,则不返回该属性数据。

  • 对此属性的更改不会影响到传入的数据包数据,除非 Enabled 属性从 false 更改为 true。

示例

下面的示例演示如何使用 DesiredPacketDescription 属性来表示 PacketProperty 对象关注的特定 Guid 对象,然后在 NewPackets 事件过程中使用公开的数据包属性。

首先,初始化 DesiredPacketDescription 属性,并分配事件处理程序。

' Express interest in PacketStatus, TimerTick, and NormalPressure
' X and Y will be added automatically
Dim PacketDesc As Guid() = New Guid() _
    { _
        PacketProperty.PacketStatus, _
        PacketProperty.TimerTick, _
        PacketProperty.NormalPressure _
    }

' mInkObject can be InkCollector, InkOverlay, or InkPicture
mInkObject.DesiredPacketDescription = PacketDesc
' assign event handlers
AddHandler mInkObject.CursorInRange, New InkCollectorCursorInRangeEventHandler(AddressOf mInkObject_CursorInRange)
AddHandler mInkObject.NewPackets, New InkCollectorNewPacketsEventHandler(AddressOf mInkObject_NewPackets)
// Express interest in PacketStatus, TimerTick, and NormalPressure
// X and Y will be added automatically
Guid[] PacketDesc = new Guid[] 
{
    PacketProperty.PacketStatus,
    PacketProperty.TimerTick,
    PacketProperty.NormalPressure
};
// mInkObject can be InkCollector, InkOverlay, or InkPicture
mInkObject.DesiredPacketDescription = PacketDesc;
// assign event handlers
mInkObject.CursorInRange += new InkCollectorCursorInRangeEventHandler(mInkObject_CursorInRange);
mInkObject.NewPackets += new InkCollectorNewPacketsEventHandler(mInkObject_NewPackets);

CursorInRange 事件激发时,将检查 InkOverlay 对象是否第一次与该特定 Cursor 对象相联系。如果是,则将 DefaultDrawingAttributes 属性的复本分配给 DrawingAttributes 属性。这将确保对 DrawingAttributes 属性的后续访问不会引发 null 引用异常。

Private Sub mInkObject_CursorInRange(ByVal sender As Object, ByVal e As InkCollectorCursorInRangeEventArgs)
    Const MOUSE_CURSOR_ID As Integer = 1
    If e.NewCursor Then
        ' mInkObject can be InkCollector, InkOverlay, or InkPicture
        e.Cursor.DrawingAttributes = mInkObject.DefaultDrawingAttributes.Clone()
        ' if this cursor is the mouse, we'll set color to red
        If (MOUSE_CURSOR_ID = e.Cursor.Id) Then
            e.Cursor.DrawingAttributes.Color = Color.Red
        End If

    End If
End Sub
private void mInkObject_CursorInRange(object sender, InkCollectorCursorInRangeEventArgs e)
{
    const int MOUSE_CURSOR_ID = 1;

    if (e.NewCursor)
    {
        // mInkObject can be InkCollector, InkOverlay, or InkPicture
        e.Cursor.DrawingAttributes = mInkObject.DefaultDrawingAttributes.Clone();
        // if this cursor is the mouse, we'll set color to red
        if (MOUSE_CURSOR_ID == e.Cursor.Id)
        {
            e.Cursor.DrawingAttributes.Color = Color.Red;
        }
    }
}

NewPackets 事件激发时,将检查数据包数据中是否包含 NormalPressure。如果包含,则在状态标签上显示压力信息,并修改 DrawingAttributes 属性。

Private Sub mInkObject_NewPackets(ByVal sender As Object, ByVal e As InkCollectorNewPacketsEventArgs)

    ' find the NormalPressure PacketProperty
    ' Set NormalPressure to -1 if not there, as some digitizers won't support it
    Dim PacketDesc As Guid() = e.Stroke.PacketDescription
    Dim NormalPressure As Integer = -1

    For k As Integer = 0 To PacketDesc.Length - 1
        If PacketDesc(k) = PacketProperty.NormalPressure Then
            ' for simplicity, in case of multiple packets, use the first packet only
            NormalPressure = e.PacketData(k)
        End If
    Next k

    ' If we have the NormalPressure information
    ' change DrawingAttributes according to the NormalPressure
    ' Note that the change does not take effect until the next stroke
    If NormalPressure <> -1 Then
        ' display the pressure on a status label
        Me.statusLabelPressure.Text = NormalPressure.ToString()
        e.Cursor.DrawingAttributes.Width = NormalPressure * 4
        ' if pressure is above 127, change color to Red
        If NormalPressure > 127 Then
            e.Cursor.DrawingAttributes.Color = Color.Red
        Else
            e.Cursor.DrawingAttributes.Color = mInkObject.DefaultDrawingAttributes.Color
        End If
    End If

End Sub
private void mInkObject_NewPackets(object sender, InkCollectorNewPacketsEventArgs e)
{
    // find the NormalPressure PacketProperty
    // Set NormalPressure to -1 if not there, as some digitizers won't support it
    Guid[] PacketDesc = e.Stroke.PacketDescription;
    int NormalPressure = -1;
    for (int k = 0; k < PacketDesc.Length; k++)
    {
        if (PacketDesc[k] == PacketProperty.NormalPressure)
        {
            // for simplicity, in case of multiple packets, use the first packet only
            NormalPressure = e.PacketData[k];
        }
    }

    // If we have the NormalPressure information
    // change DrawingAttributes according to the NormalPressure
    // Note that the change does not take effect until the next stroke
    if (NormalPressure != -1)
    {
        // display the pressure on a status label
        this.statusLabelPressure.Text = NormalPressure.ToString();
        e.Cursor.DrawingAttributes.Width = NormalPressure * 4;
        // if pressure is above 127, change color to Red
        if (NormalPressure > 127)
        {
            e.Cursor.DrawingAttributes.Color = Color.Red;
        }
        else
        {
            e.Cursor.DrawingAttributes.Color = mInkObject.DefaultDrawingAttributes.Color;
        }
    }
}

平台

Windows Vista

.NET Framework 和 .NET Compact Framework 并不是对每个平台的所有版本都提供支持。有关支持的版本的列表,请参见.NET Framework 系统要求

版本信息

.NET Framework

受以下版本支持:3.0

另请参见

参考

InkOverlay 类

InkOverlay 成员

Microsoft.Ink 命名空间

PacketProperty

Tablet