VCCodeNamespace.AddInterface Method

Creates a new interface code construct and inserts the code in the correct location.

Namespace:  Microsoft.VisualStudio.VCCodeModel
Assembly:  Microsoft.VisualStudio.VCCodeModel (in Microsoft.VisualStudio.VCCodeModel.dll)

Syntax

CodeInterface AddInterface(
    string Name,
    Object Position,
    Object Bases,
    vsCMAccess Access
)

Parameters

  • Name
    Type: System.String

    Required. The name of the new interface.

  • Position
    Type: System.Object

    Optional. Default = 0. The code element after which to add the new element. If the value is a CodeElement, then the new element is added immediately after it.

    If the value is a Long data type, then AddInterface indicates the element after which to add the new element.

    Because collections begin their count at 1, passing 0 indicates that the new element should be placed at the beginning of the collection. A value of -1 means the element should be placed at the end.

  • Bases
    Type: System.Object

    Optional. Default value is Nothing or nulla null reference (Nothing in Visual Basic). A variant that holds a SafeArray of fully qualified type names or CodeInterface objects from which the new interface derives.

  • Access
    Type: vsCMAccess

    Optional. A vsCMAccess constant.

Return Value

Type: CodeInterface

A CodeInterface object.

Remarks

Visual C++ requires the colon-separated (::) format for its fully qualified type names. All other languages support the period-separated format.

The correctness of the arguments is determined by the language behind the code model.

Permissions

See Also

Concepts

How to: Compile and Run the Automation Object Model Code Examples

Reference

VCCodeNamespace Interface

VCCodeNamespace Members

Microsoft.VisualStudio.VCCodeModel Namespace