Printing3DModelTexture 类
定义
重要
一些信息与预发行产品相关,相应产品在发行之前可能会进行重大修改。 对于此处提供的信息,Microsoft 不作任何明示或暗示的担保。
表示 3D 模型中使用的纹理。
public ref class Printing3DModelTexture sealed
/// [Windows.Foundation.Metadata.Activatable(65536, Windows.Graphics.Printing3D.Printing3DContract)]
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Graphics.Printing3D.Printing3DContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class Printing3DModelTexture final
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Graphics.Printing3D.Printing3DContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
/// [Windows.Foundation.Metadata.Activatable(65536, "Windows.Graphics.Printing3D.Printing3DContract")]
class Printing3DModelTexture final
[Windows.Foundation.Metadata.Activatable(65536, typeof(Windows.Graphics.Printing3D.Printing3DContract))]
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Graphics.Printing3D.Printing3DContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class Printing3DModelTexture
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Graphics.Printing3D.Printing3DContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
[Windows.Foundation.Metadata.Activatable(65536, "Windows.Graphics.Printing3D.Printing3DContract")]
public sealed class Printing3DModelTexture
function Printing3DModelTexture()
Public NotInheritable Class Printing3DModelTexture
- 继承
- 属性
Windows 要求
设备系列 |
Windows Desktop Extension SDK (在 10.0.10240.0 中引入)
|
API contract |
Windows.Graphics.Printing3D.Printing3DContract (在 v1.0 中引入)
|
构造函数
Printing3DModelTexture() |
创建 Printing3DModelTexture 类的实例。 |
属性
TextureResource |
获取或设置纹理使用的纹理资源。 |
TileStyleU |
获取或设置一个值,该值指示在 U 轴中应如何平铺以填充请求的总区域。 |
TileStyleV |
获取或设置一个值,该值指示在 V 轴中应如何平铺以填充整个请求区域。 |