AudioEffectsManager.CreateAudioRenderEffectsManager 方法

定义

重载

CreateAudioRenderEffectsManager(String, AudioRenderCategory)

为特定媒体类别和音频处理模式的指定设备创建 AudioRenderEffectsManager 对象。

CreateAudioRenderEffectsManager(String, AudioRenderCategory, AudioProcessing)

为特定媒体类别的指定设备创建 AudioRenderEffectsManager 对象。

CreateAudioRenderEffectsManager(String, AudioRenderCategory)

为特定媒体类别和音频处理模式的指定设备创建 AudioRenderEffectsManager 对象。

public:
 static AudioRenderEffectsManager ^ CreateAudioRenderEffectsManager(Platform::String ^ deviceId, AudioRenderCategory category);
/// [Windows.Foundation.Metadata.Overload("CreateAudioRenderEffectsManager")]
 static AudioRenderEffectsManager CreateAudioRenderEffectsManager(winrt::hstring const& deviceId, AudioRenderCategory const& category);
[Windows.Foundation.Metadata.Overload("CreateAudioRenderEffectsManager")]
public static AudioRenderEffectsManager CreateAudioRenderEffectsManager(string deviceId, AudioRenderCategory category);
function createAudioRenderEffectsManager(deviceId, category)
Public Shared Function CreateAudioRenderEffectsManager (deviceId As String, category As AudioRenderCategory) As AudioRenderEffectsManager

参数

deviceId
String

Platform::String

winrt::hstring

设备 ID。

category
AudioRenderCategory

音频呈现类别。

返回

新的音频呈现效果管理器。

属性

另请参阅

适用于

CreateAudioRenderEffectsManager(String, AudioRenderCategory, AudioProcessing)

为特定媒体类别的指定设备创建 AudioRenderEffectsManager 对象。

public:
 static AudioRenderEffectsManager ^ CreateAudioRenderEffectsManager(Platform::String ^ deviceId, AudioRenderCategory category, AudioProcessing mode);
/// [Windows.Foundation.Metadata.Overload("CreateAudioRenderEffectsManagerWithMode")]
 static AudioRenderEffectsManager CreateAudioRenderEffectsManager(winrt::hstring const& deviceId, AudioRenderCategory const& category, AudioProcessing const& mode);
[Windows.Foundation.Metadata.Overload("CreateAudioRenderEffectsManagerWithMode")]
public static AudioRenderEffectsManager CreateAudioRenderEffectsManager(string deviceId, AudioRenderCategory category, AudioProcessing mode);
function createAudioRenderEffectsManager(deviceId, category, mode)
Public Shared Function CreateAudioRenderEffectsManager (deviceId As String, category As AudioRenderCategory, mode As AudioProcessing) As AudioRenderEffectsManager

参数

deviceId
String

Platform::String

winrt::hstring

设备 ID。

category
AudioRenderCategory

音频呈现类别。

mode
AudioProcessing

音频抢占模式。

返回

新的音频呈现效果管理器。

属性

另请参阅

适用于