MapControl.TrySetSceneAsync 方法

定义

重载

TrySetSceneAsync(MapScene)

使用指定的场景设置 MapControl 中显示的地图 场景。

TrySetSceneAsync(MapScene, MapAnimationKind)

使用指定的场景和动画设置 MapControl 中显示的地图 场景。

TrySetSceneAsync(MapScene)

使用指定的场景设置 MapControl 中显示的地图 场景。

public:
 virtual IAsyncOperation<bool> ^ TrySetSceneAsync(MapScene ^ scene) = TrySetSceneAsync;
/// [Windows.Foundation.Metadata.Overload("TrySetSceneAsync")]
/// [Windows.Foundation.Metadata.RemoteAsync]
IAsyncOperation<bool> TrySetSceneAsync(MapScene const& scene);
[Windows.Foundation.Metadata.Overload("TrySetSceneAsync")]
[Windows.Foundation.Metadata.RemoteAsync]
public IAsyncOperation<bool> TrySetSceneAsync(MapScene scene);
function trySetSceneAsync(scene)
Public Function TrySetSceneAsync (scene As MapScene) As IAsyncOperation(Of Boolean)

参数

scene
MapScene

定义要在地图上显示的项或区域。

返回

如果异步操作成功,则为 true;否则为 false

属性

另请参阅

适用于

TrySetSceneAsync(MapScene, MapAnimationKind)

使用指定的场景和动画设置 MapControl 中显示的地图 场景。

public:
 virtual IAsyncOperation<bool> ^ TrySetSceneAsync(MapScene ^ scene, MapAnimationKind animationKind) = TrySetSceneAsync;
/// [Windows.Foundation.Metadata.Overload("TrySetSceneWithAnimationAsync")]
/// [Windows.Foundation.Metadata.RemoteAsync]
IAsyncOperation<bool> TrySetSceneAsync(MapScene const& scene, MapAnimationKind const& animationKind);
[Windows.Foundation.Metadata.Overload("TrySetSceneWithAnimationAsync")]
[Windows.Foundation.Metadata.RemoteAsync]
public IAsyncOperation<bool> TrySetSceneAsync(MapScene scene, MapAnimationKind animationKind);
function trySetSceneAsync(scene, animationKind)
Public Function TrySetSceneAsync (scene As MapScene, animationKind As MapAnimationKind) As IAsyncOperation(Of Boolean)

参数

scene
MapScene

定义要在地图上显示的项或区域。

animationKind
MapAnimationKind

指定更改地图场景时要使用的动画。

返回

如果异步操作成功,则为 true;否则为 false

属性

另请参阅

适用于