MessageQueue.Close 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
釋放所有由 分配的 MessageQueue資源。
public:
void Close();
public void Close();
member this.Close : unit -> unit
Public Sub Close ()
範例
以下程式碼範例關閉訊息佇列。
#using <system.dll>
#using <system.messaging.dll>
using namespace System;
using namespace System::Messaging;
ref class MyNewQueue
{
public:
// Sends a message to a queue.
void SendMessage()
{
// Connect to a queue on the local computer.
MessageQueue^ myQueue = gcnew MessageQueue( ".\\myQueue" );
// Send a message to the queue.
myQueue->Send( "My message data1." );
// Explicitly release resources.
myQueue->Close();
// Attempt to reaquire resources.
myQueue->Send( "My message data2." );
return;
}
// Receives a message from a queue.
void ReceiveMessage()
{
// Connect to the a on the local computer.
MessageQueue^ myQueue = gcnew MessageQueue( ".\\myQueue" );
// Set the formatter to indicate body contains an Order.
array<Type^>^p = gcnew array<Type^>(1);
p[ 0 ] = String::typeid;
myQueue->Formatter = gcnew XmlMessageFormatter( p );
try
{
// Receive and format the message.
Message^ myMessage1 = myQueue->Receive();
Message^ myMessage2 = myQueue->Receive();
}
catch ( MessageQueueException^ )
{
// Handle sources of any MessageQueueException.
}
finally
{
// Free resources.
myQueue->Close();
}
return;
}
};
// Provides an entry point into the application.
// This example closes a queue and frees its
// resources.
int main()
{
// Create a new instance of the class.
MyNewQueue^ myNewQueue = gcnew MyNewQueue;
// Send a message to a queue.
myNewQueue->SendMessage();
// Receive a message from a queue.
myNewQueue->ReceiveMessage();
return 0;
}
using System;
using System.Messaging;
namespace MyProject
{
/// <summary>
/// Provides a container class for the example.
/// </summary>
public class MyNewQueue
{
//**************************************************
// Provides an entry point into the application.
//
// This example closes a queue and frees its
// resources.
//**************************************************
public static void Main()
{
// Create a new instance of the class.
MyNewQueue myNewQueue = new MyNewQueue();
// Send a message to a queue.
myNewQueue.SendMessage();
// Receive a message from a queue.
myNewQueue.ReceiveMessage();
return;
}
//**************************************************
// Sends a message to a queue.
//**************************************************
public void SendMessage()
{
// Connect to a queue on the local computer.
MessageQueue myQueue = new MessageQueue(".\\myQueue");
// Send a message to the queue.
myQueue.Send("My message data1.");
// Explicitly release resources.
myQueue.Close();
// Attempt to reacquire resources.
myQueue.Send("My message data2.");
return;
}
//**************************************************
// Receives a message from a queue.
//**************************************************
public void ReceiveMessage()
{
// Connect to the a on the local computer.
MessageQueue myQueue = new MessageQueue(".\\myQueue");
// Set the formatter to indicate body contains an Order.
myQueue.Formatter = new XmlMessageFormatter(new Type[]
{typeof(String)});
try
{
// Receive and format the message.
Message myMessage1 = myQueue.Receive();
Message myMessage2 = myQueue.Receive();
}
catch (MessageQueueException)
{
// Handle sources of any MessageQueueException.
}
// Catch other exceptions as necessary.
finally
{
// Free resources.
myQueue.Close();
}
return;
}
}
}
Imports System.Messaging
'Provides a container class for the example.
Public Class MyNewQueue
' Provides an entry point into the application.
'
' This example closes a queue and frees its
' resources.
Public Shared Sub Main()
' Create a new instance of the class.
Dim myNewQueue As New MyNewQueue()
' Send a message to a queue.
myNewQueue.SendMessage()
' Receive a message from a queue.
myNewQueue.ReceiveMessage()
Return
End Sub
' Sends a message to a queue.
Public Sub SendMessage()
' Connect to a queue on the local computer.
Dim myQueue As New MessageQueue(".\myQueue")
' Send a message to the queue.
myQueue.Send("My message data1.")
' Explicitly release resources.
myQueue.Close()
' Attempt to reacquire resources.
myQueue.Send("My message data2.")
Return
End Sub
' Receives a message from a queue.
Public Sub ReceiveMessage()
' Connect to the a on the local computer.
Dim myQueue As New MessageQueue(".\myQueue")
' Set the formatter to indicate the body contains an
' Order.
myQueue.Formatter = New XmlMessageFormatter(New Type() _
{GetType([String])})
Try
' Receive and format the message.
Dim myMessage1 As Message = myQueue.Receive()
Dim myMessage2 As Message = myQueue.Receive()
Catch
' Handle sources of any MessageQueueException.
' Catch other exceptions as necessary.
Finally
' Free resources.
myQueue.Close()
End Try
Return
End Sub
End Class
備註
Close 釋放所有與 相關 MessageQueue的資源,包括適當時的共享資源。 系統會自動重新取得這些資源,例如當你呼叫該 Send(Object) 方法時,如以下 C# 程式碼所示。
myMessageQueue.Send("Text 1.");
myMessageQueue.Close();
myMessageQueue.Send("Text 2."); //Resources are re-acquired.
當你呼叫 Close時,所有MessageQueue直接存取訊息佇列的屬性都會被清除。、PathDefaultPropertiesToSendFormatterMessageReadPropertyFilter以及所有這些都保持原狀。
Close 但不一定會將讀寫句柄釋放給隊列,因為這些句柄可能會被共用。 你可以採取以下任一步驟,確保 Close 將讀寫句柄釋放到隊列:
建立 MessageQueue 獨家存取權。 為此,呼叫 MessageQueue(String, Boolean) 或 MessageQueue(String, Boolean, Boolean) 建構子,並將參數設
sharedModeDenyReceive為true。建立關閉連線快取的設定 MessageQueue 。 為此,呼叫 MessageQueue(String, Boolean, Boolean) 建構子並將參數設
enableConnectionCache為false。關閉連線快取。 為此,將屬性設 EnableConnectionCache 為
false。
你應該在刪除訊息排隊伺服器的佇列前先呼叫 Close 佇列。 否則,送入佇列的訊息可能會拋出異常或出現在死符佇列中。
下表顯示此方法是否可在多種工作群組模式中使用。
| 工作群組模式 | 有現貨 |
|---|---|
| 本機電腦 | 是的 |
| 本地電腦與直接格式名稱 | 是的 |
| 遠端電腦 | 是的 |
| 遠端電腦與直接格式名稱 | 是的 |