共用方式為


FieldPacker.AddU32 Method

Definition

Overloads

AddU32(Long4)
AddU32(Int64)
AddU32(Long2)
AddU32(Long3)

AddU32(Long4)

[Android.Runtime.Register("addU32", "(Landroid/renderscript/Long4;)V", "GetAddU32_Landroid_renderscript_Long4_Handler")]
public virtual void AddU32 (Android.Renderscripts.Long4? v);
[<Android.Runtime.Register("addU32", "(Landroid/renderscript/Long4;)V", "GetAddU32_Landroid_renderscript_Long4_Handler")>]
abstract member AddU32 : Android.Renderscripts.Long4 -> unit
override this.AddU32 : Android.Renderscripts.Long4 -> unit

Parameters

v
Long4
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to

AddU32(Int64)

[Android.Runtime.Register("addU32", "(J)V", "GetAddU32_JHandler")]
public virtual void AddU32 (long v);
[<Android.Runtime.Register("addU32", "(J)V", "GetAddU32_JHandler")>]
abstract member AddU32 : int64 -> unit
override this.AddU32 : int64 -> unit

Parameters

v
Int64
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to

AddU32(Long2)

[Android.Runtime.Register("addU32", "(Landroid/renderscript/Long2;)V", "GetAddU32_Landroid_renderscript_Long2_Handler")]
public virtual void AddU32 (Android.Renderscripts.Long2? v);
[<Android.Runtime.Register("addU32", "(Landroid/renderscript/Long2;)V", "GetAddU32_Landroid_renderscript_Long2_Handler")>]
abstract member AddU32 : Android.Renderscripts.Long2 -> unit
override this.AddU32 : Android.Renderscripts.Long2 -> unit

Parameters

v
Long2
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to

AddU32(Long3)

[Android.Runtime.Register("addU32", "(Landroid/renderscript/Long3;)V", "GetAddU32_Landroid_renderscript_Long3_Handler")]
public virtual void AddU32 (Android.Renderscripts.Long3? v);
[<Android.Runtime.Register("addU32", "(Landroid/renderscript/Long3;)V", "GetAddU32_Landroid_renderscript_Long3_Handler")>]
abstract member AddU32 : Android.Renderscripts.Long3 -> unit
override this.AddU32 : Android.Renderscripts.Long3 -> unit

Parameters

v
Long3
Attributes

Remarks

Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

Applies to