Mesh.AllocationBuilder.AddIndexSetAllocation 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
警告
deprecated
[Android.Runtime.Register("addIndexSetAllocation", "(Landroid/renderscript/Allocation;Landroid/renderscript/Mesh$Primitive;)Landroid/renderscript/Mesh$AllocationBuilder;", "GetAddIndexSetAllocation_Landroid_renderscript_Allocation_Landroid_renderscript_Mesh_Primitive_Handler")]
[System.Obsolete("deprecated")]
public virtual Android.Renderscripts.Mesh.AllocationBuilder? AddIndexSetAllocation(Android.Renderscripts.Allocation? a, Android.Renderscripts.Mesh.Primitive? p);
[<Android.Runtime.Register("addIndexSetAllocation", "(Landroid/renderscript/Allocation;Landroid/renderscript/Mesh$Primitive;)Landroid/renderscript/Mesh$AllocationBuilder;", "GetAddIndexSetAllocation_Landroid_renderscript_Allocation_Landroid_renderscript_Mesh_Primitive_Handler")>]
[<System.Obsolete("deprecated")>]
abstract member AddIndexSetAllocation : Android.Renderscripts.Allocation * Android.Renderscripts.Mesh.Primitive -> Android.Renderscripts.Mesh.AllocationBuilder
override this.AddIndexSetAllocation : Android.Renderscripts.Allocation * Android.Renderscripts.Mesh.Primitive -> Android.Renderscripts.Mesh.AllocationBuilder
參數
傳回
- 屬性
備註
本頁部分內容為基於 Open Source Project 所創建與分享的作品,並依授權條款所描述的使用進行修改。