語言

Mesh.Builder.AddIndexSetType 方法

定義

多載

AddIndexSetType(Mesh+Primitive)

警告

deprecated

[Android.Runtime.Register("addIndexSetType", "(Landroid/renderscript/Mesh$Primitive;)Landroid/renderscript/Mesh$Builder;", "GetAddIndexSetType_Landroid_renderscript_Mesh_Primitive_Handler")]
[System.Obsolete("deprecated")]
public virtual Android.Renderscripts.Mesh.Builder? AddIndexSetType(Android.Renderscripts.Mesh.Primitive? p);
[<Android.Runtime.Register("addIndexSetType", "(Landroid/renderscript/Mesh$Primitive;)Landroid/renderscript/Mesh$Builder;", "GetAddIndexSetType_Landroid_renderscript_Mesh_Primitive_Handler")>]
[<System.Obsolete("deprecated")>]
abstract member AddIndexSetType : Android.Renderscripts.Mesh.Primitive -> Android.Renderscripts.Mesh.Builder
override this.AddIndexSetType : Android.Renderscripts.Mesh.Primitive -> Android.Renderscripts.Mesh.Builder

參數

傳回

屬性

備註

本頁部分內容為基於 Open Source Project 所創建與分享的作品,並依授權條款所描述的使用進行修改。

適用於

AddIndexSetType(Type, Mesh+Primitive)

警告

deprecated

[Android.Runtime.Register("addIndexSetType", "(Landroid/renderscript/Type;Landroid/renderscript/Mesh$Primitive;)Landroid/renderscript/Mesh$Builder;", "GetAddIndexSetType_Landroid_renderscript_Type_Landroid_renderscript_Mesh_Primitive_Handler")]
[System.Obsolete("deprecated")]
public virtual Android.Renderscripts.Mesh.Builder? AddIndexSetType(Android.Renderscripts.Type? t, Android.Renderscripts.Mesh.Primitive? p);
[<Android.Runtime.Register("addIndexSetType", "(Landroid/renderscript/Type;Landroid/renderscript/Mesh$Primitive;)Landroid/renderscript/Mesh$Builder;", "GetAddIndexSetType_Landroid_renderscript_Type_Landroid_renderscript_Mesh_Primitive_Handler")>]
[<System.Obsolete("deprecated")>]
abstract member AddIndexSetType : Android.Renderscripts.Type * Android.Renderscripts.Mesh.Primitive -> Android.Renderscripts.Mesh.Builder
override this.AddIndexSetType : Android.Renderscripts.Type * Android.Renderscripts.Mesh.Primitive -> Android.Renderscripts.Mesh.Builder

參數

t
Type

傳回

屬性

備註

本頁部分內容為基於 Open Source Project 所創建與分享的作品,並依授權條款所描述的使用進行修改。

適用於

AddIndexSetType(Element, Int32, Mesh+Primitive)

警告

deprecated

[Android.Runtime.Register("addIndexSetType", "(Landroid/renderscript/Element;ILandroid/renderscript/Mesh$Primitive;)Landroid/renderscript/Mesh$Builder;", "GetAddIndexSetType_Landroid_renderscript_Element_ILandroid_renderscript_Mesh_Primitive_Handler")]
[System.Obsolete("deprecated")]
public virtual Android.Renderscripts.Mesh.Builder? AddIndexSetType(Android.Renderscripts.Element? e, int size, Android.Renderscripts.Mesh.Primitive? p);
[<Android.Runtime.Register("addIndexSetType", "(Landroid/renderscript/Element;ILandroid/renderscript/Mesh$Primitive;)Landroid/renderscript/Mesh$Builder;", "GetAddIndexSetType_Landroid_renderscript_Element_ILandroid_renderscript_Mesh_Primitive_Handler")>]
[<System.Obsolete("deprecated")>]
abstract member AddIndexSetType : Android.Renderscripts.Element * int * Android.Renderscripts.Mesh.Primitive -> Android.Renderscripts.Mesh.Builder
override this.AddIndexSetType : Android.Renderscripts.Element * int * Android.Renderscripts.Mesh.Primitive -> Android.Renderscripts.Mesh.Builder

參數

size
Int32

傳回

屬性

備註

本頁部分內容為基於 Open Source Project 所創建與分享的作品,並依授權條款所描述的使用進行修改。

適用於