共用方式為


Program.BaseProgramBuilder.AddTexture 方法

定義

多載

AddTexture(Program+TextureType)
AddTexture(Program+TextureType, String)

AddTexture(Program+TextureType)

[Android.Runtime.Register("addTexture", "(Landroid/renderscript/Program$TextureType;)Landroid/renderscript/Program$BaseProgramBuilder;", "GetAddTexture_Landroid_renderscript_Program_TextureType_Handler")]
public virtual Android.Renderscripts.Program.BaseProgramBuilder AddTexture (Android.Renderscripts.Program.TextureType texType);
[<Android.Runtime.Register("addTexture", "(Landroid/renderscript/Program$TextureType;)Landroid/renderscript/Program$BaseProgramBuilder;", "GetAddTexture_Landroid_renderscript_Program_TextureType_Handler")>]
abstract member AddTexture : Android.Renderscripts.Program.TextureType -> Android.Renderscripts.Program.BaseProgramBuilder
override this.AddTexture : Android.Renderscripts.Program.TextureType -> Android.Renderscripts.Program.BaseProgramBuilder

參數

傳回

屬性

備註

此頁面的部分是根據 Android 開放原始碼專案所建立和共用的工作進行修改,並根據 Creative Commons 2.5 屬性授權中所述的詞彙使用。

適用於

AddTexture(Program+TextureType, String)

[Android.Runtime.Register("addTexture", "(Landroid/renderscript/Program$TextureType;Ljava/lang/String;)Landroid/renderscript/Program$BaseProgramBuilder;", "GetAddTexture_Landroid_renderscript_Program_TextureType_Ljava_lang_String_Handler")]
public virtual Android.Renderscripts.Program.BaseProgramBuilder AddTexture (Android.Renderscripts.Program.TextureType texType, string texName);
[<Android.Runtime.Register("addTexture", "(Landroid/renderscript/Program$TextureType;Ljava/lang/String;)Landroid/renderscript/Program$BaseProgramBuilder;", "GetAddTexture_Landroid_renderscript_Program_TextureType_Ljava_lang_String_Handler")>]
abstract member AddTexture : Android.Renderscripts.Program.TextureType * string -> Android.Renderscripts.Program.BaseProgramBuilder
override this.AddTexture : Android.Renderscripts.Program.TextureType * string -> Android.Renderscripts.Program.BaseProgramBuilder

參數

texName
String

傳回

屬性

備註

此頁面的部分是根據 Android 開放原始碼專案所建立和共用的工作進行修改,並根據 Creative Commons 2.5 屬性授權中所述的詞彙使用。

適用於