ScriptIntrinsicBLAS.ZTBSV Method
Definition
Important
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ZTBSV solves one of the systems of equations Ax = b or A**Tx = b or A**H*x = b
[Android.Runtime.Register("ZTBSV", "(IIIILandroid/renderscript/Allocation;Landroid/renderscript/Allocation;I)V", "", ApiSince=23)]
public void ZTBSV (int Uplo, int TransA, int Diag, int K, Android.Renderscripts.Allocation? A, Android.Renderscripts.Allocation? X, int incX);
[<Android.Runtime.Register("ZTBSV", "(IIIILandroid/renderscript/Allocation;Landroid/renderscript/Allocation;I)V", "", ApiSince=23)>]
member this.ZTBSV : int * int * int * int * Android.Renderscripts.Allocation * Android.Renderscripts.Allocation * int -> unit
Parameters
- Uplo
- Int32
Specifies whether the matrix is an upper or lower triangular matrix.
- TransA
- Int32
The type of transpose applied to matrix A.
- Diag
- Int32
Specifies whether or not A is unit triangular.
- K
- Int32
The number of off-diagonals of the matrix A
The input allocation contains matrix A, supported elements type Element#F64_2
.
The input allocation contains vector x, supported elements type Element#F64_2
.
- incX
- Int32
The increment for the elements of vector x, must be larger than zero.
- Attributes
Remarks
ZTBSV solves one of the systems of equations A*x = b or A**T*x = b or A**H*x = b
Details: http://www.netlib.org/lapack/explore-html/d4/d5a/ztbsv_8f.html
Note: For a N*N matrix, the input Allocation should also be of size N*N (dimY = N, dimX = N), but only the region N*(K+1) will be referenced. The following subroutine can is an example showing how to convert a UPPER trianglar matrix 'a' to row-based band matrix 'b'. for i in range(0, n): for j in range(i, min(i+k+1, n)): b[i, j-i] = a[i, j]
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