ScriptIntrinsicBLAS.ZTRMV Method
Definition
Important
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ZTRMV performs one of the matrix-vector operations x := Ax or x := A**Tx or x := A**H*x
[Android.Runtime.Register("ZTRMV", "(IIILandroid/renderscript/Allocation;Landroid/renderscript/Allocation;I)V", "", ApiSince=23)]
public void ZTRMV (int Uplo, int TransA, int Diag, Android.Renderscripts.Allocation? A, Android.Renderscripts.Allocation? X, int incX);
[<Android.Runtime.Register("ZTRMV", "(IIILandroid/renderscript/Allocation;Landroid/renderscript/Allocation;I)V", "", ApiSince=23)>]
member this.ZTRMV : int * int * int * Android.Renderscripts.Allocation * Android.Renderscripts.Allocation * int -> unit
Parameters
- Uplo
- Int32
Specifies whether the matrix is an upper or lower triangular matrix.
- TransA
- Int32
The type of transpose applied to matrix A.
- Diag
- Int32
Specifies whether or not A is unit triangular.
The input allocation contains matrix A, supported elements type Element#F64_2
.
The input allocation contains vector x, supported elements type Element#F64_2
.
- incX
- Int32
The increment for the elements of vector x, must be larger than zero.
- Attributes
Remarks
ZTRMV performs one of the matrix-vector operations x := A*x or x := A**T*x or x := A**H*x
Details: http://www.netlib.org/lapack/explore-html/d0/dd1/ztrmv_8f.html
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.