共用方式為


AUAudioUnit_AUAudioInputOutputUnit.IsRunning(AUAudioUnit) 方法

定義

[Foundation.Export("running")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 4, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public static bool IsRunning (this AudioUnit.AUAudioUnit This);
static member IsRunning : AudioUnit.AUAudioUnit -> bool

參數

This
AUAudioUnit

這個方法運作所在的 實例。

傳回

屬性

適用於