CARenderer.Create 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
多載
Create(IMTLTexture, CARendererOptions) | |
Create(IMTLTexture, NSDictionary) |
Create(IMTLTexture, CARendererOptions)
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public static CoreAnimation.CARenderer Create (Metal.IMTLTexture tex, CoreAnimation.CARendererOptions options);
static member Create : Metal.IMTLTexture * CoreAnimation.CARendererOptions -> CoreAnimation.CARenderer
參數
- tex
- IMTLTexture
- options
- CARendererOptions
傳回
- 屬性
適用於
Create(IMTLTexture, NSDictionary)
[Foundation.Export("rendererWithMTLTexture:options:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public static CoreAnimation.CARenderer Create (Metal.IMTLTexture tex, Foundation.NSDictionary dict);
static member Create : Metal.IMTLTexture * Foundation.NSDictionary -> CoreAnimation.CARenderer
參數
- tex
- IMTLTexture
- dict
- NSDictionary
傳回
- 屬性