共用方式為


CARenderer.Create 方法

定義

多載

Create(IMTLTexture, CARendererOptions)
Create(IMTLTexture, NSDictionary)

Create(IMTLTexture, CARendererOptions)

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public static CoreAnimation.CARenderer Create (Metal.IMTLTexture tex, CoreAnimation.CARendererOptions options);
static member Create : Metal.IMTLTexture * CoreAnimation.CARendererOptions -> CoreAnimation.CARenderer

參數

傳回

屬性

適用於

Create(IMTLTexture, NSDictionary)

[Foundation.Export("rendererWithMTLTexture:options:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public static CoreAnimation.CARenderer Create (Metal.IMTLTexture tex, Foundation.NSDictionary dict);
static member Create : Metal.IMTLTexture * Foundation.NSDictionary -> CoreAnimation.CARenderer

參數

傳回

屬性

適用於