共用方式為


CGEventSource.Dispose 方法

定義

多載

Dispose()
Dispose(Boolean)

Dispose()

public void Dispose ();
abstract member Dispose : unit -> unit
override this.Dispose : unit -> unit

實作

適用於

Dispose(Boolean)

public void Dispose (bool disposing);
member this.Dispose : bool -> unit

參數

disposing
Boolean

適用於