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Scene3D Constructors

Definition

Overloads

Scene3D()

Initializes a new instance of the Scene3D class.

Scene3D(OpenXmlElement[])

Initializes a new instance of the Scene3D class with the specified child elements.

Scene3D(IEnumerable<OpenXmlElement>)

Initializes a new instance of the Scene3D class with the specified child elements.

Scene3D(String)

Initializes a new instance of the Scene3D class from outer XML.

Scene3D()

Initializes a new instance of the Scene3D class.

public Scene3D ();
Public Sub New ()

Applies to

Scene3D(OpenXmlElement[])

Initializes a new instance of the Scene3D class with the specified child elements.

public Scene3D (params DocumentFormat.OpenXml.OpenXmlElement[] childElements);
new DocumentFormat.OpenXml.Office2010.Word.Scene3D : DocumentFormat.OpenXml.OpenXmlElement[] -> DocumentFormat.OpenXml.Office2010.Word.Scene3D
Public Sub New (ParamArray childElements As OpenXmlElement())

Parameters

childElements
OpenXmlElement[]

Specifies the child elements.

Applies to

Scene3D(IEnumerable<OpenXmlElement>)

Initializes a new instance of the Scene3D class with the specified child elements.

public Scene3D (System.Collections.Generic.IEnumerable<DocumentFormat.OpenXml.OpenXmlElement> childElements);
new DocumentFormat.OpenXml.Office2010.Word.Scene3D : seq<DocumentFormat.OpenXml.OpenXmlElement> -> DocumentFormat.OpenXml.Office2010.Word.Scene3D
Public Sub New (childElements As IEnumerable(Of OpenXmlElement))

Parameters

childElements
IEnumerable<OpenXmlElement>

Specifies the child elements.

Applies to

Scene3D(String)

Initializes a new instance of the Scene3D class from outer XML.

public Scene3D (string outerXml);
new DocumentFormat.OpenXml.Office2010.Word.Scene3D : string -> DocumentFormat.OpenXml.Office2010.Word.Scene3D
Public Sub New (outerXml As String)

Parameters

outerXml
String

Specifies the outer XML of the element.

Applies to