共用方式為


GKObstacleGraph.IsConnectionLocked(GKGraphNode2D, GKGraphNode2D) 方法

定義

節點之間的連線是否受到保護,而無法藉由新增中繼 GKObstacle 來中斷。

[Foundation.Export("isConnectionLockedFromNode:toNode:")]
public virtual bool IsConnectionLocked (GameplayKit.GKGraphNode2D startNode, GameplayKit.GKGraphNode2D endNode);
abstract member IsConnectionLocked : GameplayKit.GKGraphNode2D * GameplayKit.GKGraphNode2D -> bool
override this.IsConnectionLocked : GameplayKit.GKGraphNode2D * GameplayKit.GKGraphNode2D -> bool

參數

startNode
GKGraphNode2D
endNode
GKGraphNode2D

傳回

屬性

適用於