共用方式為


SCNNode_GameplayKit 類別

定義

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.Arch64, null)]
public static class SCNNode_GameplayKit
type SCNNode_GameplayKit = class
繼承
SCNNode_GameplayKit
屬性

方法

GetEntity(SCNNode)
SetEntity(SCNNode, GKEntity)

適用於