共用方式為


IMTLIndirectRenderCommand.SetRenderPipelineState 方法

定義

[Foundation.Export("setRenderPipelineState:")]
[Foundation.Preserve(Conditional=true)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 14, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.iOS, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.TvOS, ObjCRuntime.PlatformArchitecture.All, null)]
public void SetRenderPipelineState (Metal.IMTLRenderPipelineState pipelineState);
abstract member SetRenderPipelineState : Metal.IMTLRenderPipelineState -> unit

參數

pipelineState
IMTLRenderPipelineState
屬性

適用於