MPSAccelerationStructure.Copy 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
多載
Copy(NSZone, MPSAccelerationStructureGroup) | |
Copy(NSZone) | |
Copy(NSZone, IMTLDevice) |
Copy(NSZone, MPSAccelerationStructureGroup)
[Foundation.Export("copyWithZone:group:")]
public virtual MetalPerformanceShaders.MPSAccelerationStructure Copy (Foundation.NSZone zone, MetalPerformanceShaders.MPSAccelerationStructureGroup group);
override this.Copy : Foundation.NSZone * MetalPerformanceShaders.MPSAccelerationStructureGroup -> MetalPerformanceShaders.MPSAccelerationStructure
參數
- zone
- NSZone
傳回
- 屬性
適用於
Copy(NSZone)
[Foundation.Export("copyWithZone:")]
public virtual Foundation.NSObject Copy (Foundation.NSZone zone);
override this.Copy : Foundation.NSZone -> Foundation.NSObject
參數
- zone
- NSZone
傳回
實作
- 屬性
適用於
Copy(NSZone, IMTLDevice)
[Foundation.Export("copyWithZone:device:")]
public virtual MetalPerformanceShaders.MPSAccelerationStructure Copy (Foundation.NSZone zone, Metal.IMTLDevice device);
override this.Copy : Foundation.NSZone * Metal.IMTLDevice -> MetalPerformanceShaders.MPSAccelerationStructure
參數
- zone
- NSZone
- device
- IMTLDevice
傳回
- 屬性