MPSCnnAdd Constructors
Definition
Important
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Overloads
MPSCnnAdd(NSCoder) | |
MPSCnnAdd(NSObjectFlag) | |
MPSCnnAdd(IMTLDevice) | |
MPSCnnAdd(IntPtr) |
MPSCnnAdd(NSCoder)
[Foundation.Export("initWithCoder:")]
[ObjCRuntime.DesignatedInitializer]
public MPSCnnAdd (Foundation.NSCoder coder);
new MetalPerformanceShaders.MPSCnnAdd : Foundation.NSCoder -> MetalPerformanceShaders.MPSCnnAdd
Parameters
- coder
- NSCoder
- Attributes
Applies to
MPSCnnAdd(NSObjectFlag)
protected MPSCnnAdd (Foundation.NSObjectFlag t);
new MetalPerformanceShaders.MPSCnnAdd : Foundation.NSObjectFlag -> MetalPerformanceShaders.MPSCnnAdd
Parameters
Applies to
MPSCnnAdd(IMTLDevice)
[Foundation.Export("initWithDevice:")]
[ObjCRuntime.DesignatedInitializer]
public MPSCnnAdd (Metal.IMTLDevice device);
new MetalPerformanceShaders.MPSCnnAdd : Metal.IMTLDevice -> MetalPerformanceShaders.MPSCnnAdd
Parameters
- device
- IMTLDevice
- Attributes
Applies to
MPSCnnAdd(IntPtr)
protected internal MPSCnnAdd (IntPtr handle);
new MetalPerformanceShaders.MPSCnnAdd : nativeint -> MetalPerformanceShaders.MPSCnnAdd
Parameters
- handle
-
IntPtr
nativeint