MPSStateResourceList.Append 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
多載
Append(MTLTextureDescriptor) | |
Append(nuint) |
Append(MTLTextureDescriptor)
[Foundation.Export("appendTexture:")]
public virtual void Append (Metal.MTLTextureDescriptor descriptor);
abstract member Append : Metal.MTLTextureDescriptor -> unit
override this.Append : Metal.MTLTextureDescriptor -> unit
參數
- descriptor
- MTLTextureDescriptor
- 屬性
適用於
Append(nuint)
[Foundation.Export("appendBuffer:")]
public virtual void Append (nuint bufferSize);
abstract member Append : nuint -> unit
override this.Append : nuint -> unit
參數
- bufferSize
- System.System.UIntPtr System.unativeint
- 屬性