共用方式為


MPSStateResourceList.Append 方法

定義

多載

Append(MTLTextureDescriptor)
Append(nuint)

Append(MTLTextureDescriptor)

[Foundation.Export("appendTexture:")]
public virtual void Append (Metal.MTLTextureDescriptor descriptor);
abstract member Append : Metal.MTLTextureDescriptor -> unit
override this.Append : Metal.MTLTextureDescriptor -> unit

參數

屬性

適用於

Append(nuint)

[Foundation.Export("appendBuffer:")]
public virtual void Append (nuint bufferSize);
abstract member Append : nuint -> unit
override this.Append : nuint -> unit

參數

bufferSize
System.System.UIntPtr System.unativeint
屬性

適用於