JobInputAsset Constructors
Definition
Important
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Overloads
JobInputAsset() |
Initializes a new instance of the JobInputAsset class. |
JobInputAsset(String, IList<String>, ClipTime, ClipTime, String, IList<InputDefinition>) |
Initializes a new instance of the JobInputAsset class. |
JobInputAsset()
Initializes a new instance of the JobInputAsset class.
public JobInputAsset ();
Public Sub New ()
Applies to
JobInputAsset(String, IList<String>, ClipTime, ClipTime, String, IList<InputDefinition>)
Initializes a new instance of the JobInputAsset class.
public JobInputAsset (string assetName, System.Collections.Generic.IList<string> files = default, Microsoft.Azure.Management.Media.Models.ClipTime start = default, Microsoft.Azure.Management.Media.Models.ClipTime end = default, string label = default, System.Collections.Generic.IList<Microsoft.Azure.Management.Media.Models.InputDefinition> inputDefinitions = default);
new Microsoft.Azure.Management.Media.Models.JobInputAsset : string * System.Collections.Generic.IList<string> * Microsoft.Azure.Management.Media.Models.ClipTime * Microsoft.Azure.Management.Media.Models.ClipTime * string * System.Collections.Generic.IList<Microsoft.Azure.Management.Media.Models.InputDefinition> -> Microsoft.Azure.Management.Media.Models.JobInputAsset
Public Sub New (assetName As String, Optional files As IList(Of String) = Nothing, Optional start As ClipTime = Nothing, Optional end As ClipTime = Nothing, Optional label As String = Nothing, Optional inputDefinitions As IList(Of InputDefinition) = Nothing)
Parameters
- assetName
- String
The name of the input Asset.
List of files. Required for JobInputHttp. Maximum of 4000 characters each. Query strings will not be returned in service responses to prevent sensitive data exposure.
- start
- ClipTime
Defines a point on the timeline of the input media at which processing will start. Defaults to the beginning of the input media.
- end
- ClipTime
Defines a point on the timeline of the input media at which processing will end. Defaults to the end of the input media.
- label
- String
A label that is assigned to a JobInputClip, that is used to satisfy a reference used in the Transform. For example, a Transform can be authored so as to take an image file with the label 'xyz' and apply it as an overlay onto the input video before it is encoded. When submitting a Job, exactly one of the JobInputs should be the image file, and it should have the label 'xyz'.
- inputDefinitions
- IList<InputDefinition>
Defines a list of InputDefinitions. For each InputDefinition, it defines a list of track selections and related metadata.