Priority Struct
Definition
Important
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Defines values for Priority.
[Newtonsoft.Json.JsonConverter(typeof(Microsoft.Azure.Management.Media.Models.PriorityConverter))]
public struct Priority : IEquatable<Microsoft.Azure.Management.Media.Models.Priority>
[<Newtonsoft.Json.JsonConverter(typeof(Microsoft.Azure.Management.Media.Models.PriorityConverter))>]
type Priority = struct
Public Structure Priority
Implements IEquatable(Of Priority)
- Inheritance
-
Priority
- Attributes
-
Newtonsoft.Json.JsonConverterAttribute
- Implements
Fields
High |
Used for TransformOutputs that should take precedence over others. |
Low |
Used for TransformOutputs that can be generated after Normal and High priority TransformOutputs. |
Normal |
Used for TransformOutputs that can be generated at Normal priority. |
Methods
Equals(Object) |
Overrides Equals operator for Priority |
Equals(Priority) |
Compares enums of type Priority |
GetHashCode() |
Returns for hashCode Priority |
ToString() |
Returns string representation for Priority |
Operators
Equality(Priority, Priority) |
Overriding == operator for enum Priority |
Implicit(Priority to String) |
Implicit operator to convert Priority to string |
Implicit(String to Priority) |
Implicit operator to convert string to Priority |
Inequality(Priority, Priority) |
Overriding != operator for enum Priority |
Applies to
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