ImageLibrary.AddCustomImage Method
Definition
Important
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Overloads
AddCustomImage(IEnumerable<String>, Boolean) | |
AddCustomImage(ImageSource, Boolean) |
Adds a custom image to the library, directly via an already-created ImageSource. |
AddCustomImage(IEnumerable<String>, Boolean)
public Microsoft.VisualStudio.Imaging.Interop.IImageHandle AddCustomImage (System.Collections.Generic.IEnumerable<string> sources, bool canTheme = true);
member this.AddCustomImage : seq<string> * bool -> Microsoft.VisualStudio.Imaging.Interop.IImageHandle
Public Function AddCustomImage (sources As IEnumerable(Of String), Optional canTheme As Boolean = true) As IImageHandle
Parameters
- sources
- IEnumerable<String>
- canTheme
- Boolean
Returns
Applies to
AddCustomImage(ImageSource, Boolean)
Adds a custom image to the library, directly via an already-created ImageSource.
public Microsoft.VisualStudio.Imaging.Interop.IImageHandle AddCustomImage (System.Windows.Media.ImageSource bitmap, bool canTheme = true);
member this.AddCustomImage : System.Windows.Media.ImageSource * bool -> Microsoft.VisualStudio.Imaging.Interop.IImageHandle
Public Function AddCustomImage (bitmap As ImageSource, Optional canTheme As Boolean = true) As IImageHandle
Parameters
- bitmap
- ImageSource
The bitmap to store in the library.
- canTheme
- Boolean
Indicates whether the image can be themed
Returns
A handle which contains the moniker associated with the image. The handle maintains the object lifetime of the image itself. Allowing the handle to be garbage-collected will result in the image also being GC-eligible.