共用方式為


EAGLContext.PresentRenderBuffer 方法

定義

多載

PresentRenderBuffer(nuint)

顯示轉譯緩衝區的內容。

PresentRenderBuffer(nuint, Double)
PresentRenderBuffer(nuint, Double, EAGLContext+PresentationMode)

PresentRenderBuffer(nuint)

顯示轉譯緩衝區的內容。

[Foundation.Export("presentRenderbuffer:")]
public virtual bool PresentRenderBuffer (nuint target);
abstract member PresentRenderBuffer : nuint -> bool
override this.PresentRenderBuffer : nuint -> bool

參數

target
System.System.UIntPtr System.unativeint

傳回

屬性

適用於

PresentRenderBuffer(nuint, Double)

[ObjCRuntime.TV(10, 0)]
public virtual bool PresentRenderBuffer (nuint target, double presentationTime);
abstract member PresentRenderBuffer : nuint * double -> bool
override this.PresentRenderBuffer : nuint * double -> bool

參數

target
System.System.UIntPtr System.unativeint
presentationTime
Double

傳回

屬性

適用於

PresentRenderBuffer(nuint, Double, EAGLContext+PresentationMode)

[ObjCRuntime.TV(10, 2)]
public virtual bool PresentRenderBuffer (nuint target, double presentationTime, OpenGLES.EAGLContext.PresentationMode mode);
abstract member PresentRenderBuffer : nuint * double * OpenGLES.EAGLContext.PresentationMode -> bool
override this.PresentRenderBuffer : nuint * double * OpenGLES.EAGLContext.PresentationMode -> bool

參數

target
System.System.UIntPtr System.unativeint
presentationTime
Double

傳回

屬性

適用於