共用方式為


GL.LightModel 方法

定義

多載

LightModel(All, Single)
LightModel(All, Single*)
LightModel(All, Single[])

LightModel(All, Single)

[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glLightModelf", Version="1.1")]
public static void LightModel (OpenTK.Graphics.ES11.All pname, float param);
static member LightModel : OpenTK.Graphics.ES11.All * single -> unit

參數

pname
All
param
Single
屬性

適用於

LightModel(All, Single*)

重要

此 API 不符合 CLS 規範。

[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glLightModelfv", Version="1.1")]
[System.CLSCompliant(false)]
public static void LightModel (OpenTK.Graphics.ES11.All pname, float* params);
static member LightModel : OpenTK.Graphics.ES11.All * nativeptr<single> -> unit

參數

pname
All
params
Single*
屬性

適用於

LightModel(All, Single[])

[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glLightModelfv", Version="1.1")]
public static void LightModel (OpenTK.Graphics.ES11.All pname, float[] params);
static member LightModel : OpenTK.Graphics.ES11.All * single[] -> unit

參數

pname
All
params
Single[]
屬性

適用於