共用方式為


GL.Oes.FramebufferRenderbuffer 方法

定義

多載

FramebufferRenderbuffer(All, All, All, Int32)
FramebufferRenderbuffer(All, All, All, UInt32)

FramebufferRenderbuffer(All, All, All, Int32)

[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glFramebufferRenderbufferOES", Version="1.1")]
public static void FramebufferRenderbuffer (OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All attachment, OpenTK.Graphics.ES11.All renderbuffertarget, int renderbuffer);
static member FramebufferRenderbuffer : OpenTK.Graphics.ES11.All * OpenTK.Graphics.ES11.All * OpenTK.Graphics.ES11.All * int -> unit

參數

target
All
attachment
All
renderbuffertarget
All
renderbuffer
Int32
屬性

適用於

FramebufferRenderbuffer(All, All, All, UInt32)

重要

此 API 不符合 CLS 規範。

[OpenTK.AutoGenerated(Category="1.1", EntryPoint="glFramebufferRenderbufferOES", Version="1.1")]
[System.CLSCompliant(false)]
public static void FramebufferRenderbuffer (OpenTK.Graphics.ES11.All target, OpenTK.Graphics.ES11.All attachment, OpenTK.Graphics.ES11.All renderbuffertarget, uint renderbuffer);
static member FramebufferRenderbuffer : OpenTK.Graphics.ES11.All * OpenTK.Graphics.ES11.All * OpenTK.Graphics.ES11.All * uint32 -> unit

參數

target
All
attachment
All
renderbuffertarget
All
renderbuffer
UInt32
屬性

適用於