共用方式為


GL.ActiveTexture 方法

定義

多載

ActiveTexture(All)
已淘汰.
ActiveTexture(TextureUnit)

ActiveTexture(All)

警告

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glActiveTexture", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void ActiveTexture (OpenTK.Graphics.ES20.All texture);
static member ActiveTexture : OpenTK.Graphics.ES20.All -> unit

參數

texture
All
屬性

適用於

ActiveTexture(TextureUnit)

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glActiveTexture", Version="2.0")]
public static void ActiveTexture (OpenTK.Graphics.ES20.TextureUnit texture);
static member ActiveTexture : OpenTK.Graphics.ES20.TextureUnit -> unit

參數

texture
TextureUnit
屬性

適用於