共用方式為


GL.DeleteRenderbuffers 方法

定義

多載

DeleteRenderbuffers(Int32, UInt32*)
DeleteRenderbuffers(Int32, Int32)
DeleteRenderbuffers(Int32, Int32*)
DeleteRenderbuffers(Int32, Int32[])
DeleteRenderbuffers(Int32, UInt32)
DeleteRenderbuffers(Int32, UInt32[])

DeleteRenderbuffers(Int32, UInt32*)

重要

此 API 不符合 CLS 規範。

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glDeleteRenderbuffers", Version="2.0")]
[System.CLSCompliant(false)]
public static void DeleteRenderbuffers (int n, uint* renderbuffers);
static member DeleteRenderbuffers : int * nativeptr<uint32> -> unit

參數

n
Int32
renderbuffers
UInt32*
屬性

適用於

DeleteRenderbuffers(Int32, Int32)

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glDeleteRenderbuffers", Version="2.0")]
public static void DeleteRenderbuffers (int n, ref int renderbuffers);
static member DeleteRenderbuffers : int *  -> unit

參數

n
Int32
renderbuffers
Int32
屬性

適用於

DeleteRenderbuffers(Int32, Int32*)

重要

此 API 不符合 CLS 規範。

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glDeleteRenderbuffers", Version="2.0")]
[System.CLSCompliant(false)]
public static void DeleteRenderbuffers (int n, int* renderbuffers);
static member DeleteRenderbuffers : int * nativeptr<int> -> unit

參數

n
Int32
renderbuffers
Int32*
屬性

適用於

DeleteRenderbuffers(Int32, Int32[])

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glDeleteRenderbuffers", Version="2.0")]
public static void DeleteRenderbuffers (int n, int[] renderbuffers);
static member DeleteRenderbuffers : int * int[] -> unit

參數

n
Int32
renderbuffers
Int32[]
屬性

適用於

DeleteRenderbuffers(Int32, UInt32)

重要

此 API 不符合 CLS 規範。

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glDeleteRenderbuffers", Version="2.0")]
[System.CLSCompliant(false)]
public static void DeleteRenderbuffers (int n, ref uint renderbuffers);
static member DeleteRenderbuffers : int *  -> unit

參數

n
Int32
renderbuffers
UInt32
屬性

適用於

DeleteRenderbuffers(Int32, UInt32[])

重要

此 API 不符合 CLS 規範。

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glDeleteRenderbuffers", Version="2.0")]
[System.CLSCompliant(false)]
public static void DeleteRenderbuffers (int n, uint[] renderbuffers);
static member DeleteRenderbuffers : int * uint32[] -> unit

參數

n
Int32
renderbuffers
UInt32[]
屬性

適用於