共用方式為


GL.StencilFunc 方法

定義

多載

StencilFunc(All, Int32, Int32)
已淘汰.
StencilFunc(All, Int32, UInt32)
已淘汰.
StencilFunc(StencilFunction, Int32, Int32)
StencilFunc(StencilFunction, Int32, UInt32)

StencilFunc(All, Int32, Int32)

警告

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glStencilFunc", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void StencilFunc (OpenTK.Graphics.ES20.All func, int ref, int mask);
static member StencilFunc : OpenTK.Graphics.ES20.All * int * int -> unit

參數

func
All
ref
Int32
mask
Int32
屬性

適用於

StencilFunc(All, Int32, UInt32)

警告

Use the overload with strongly typed enumerations

重要

此 API 不符合 CLS 規範。

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glStencilFunc", Version="2.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void StencilFunc (OpenTK.Graphics.ES20.All func, int ref, uint mask);
static member StencilFunc : OpenTK.Graphics.ES20.All * int * uint32 -> unit

參數

func
All
ref
Int32
mask
UInt32
屬性

適用於

StencilFunc(StencilFunction, Int32, Int32)

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glStencilFunc", Version="2.0")]
public static void StencilFunc (OpenTK.Graphics.ES20.StencilFunction func, int ref, int mask);
static member StencilFunc : OpenTK.Graphics.ES20.StencilFunction * int * int -> unit

參數

ref
Int32
mask
Int32
屬性

適用於

StencilFunc(StencilFunction, Int32, UInt32)

重要

此 API 不符合 CLS 規範。

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glStencilFunc", Version="2.0")]
[System.CLSCompliant(false)]
public static void StencilFunc (OpenTK.Graphics.ES20.StencilFunction func, int ref, uint mask);
static member StencilFunc : OpenTK.Graphics.ES20.StencilFunction * int * uint32 -> unit

參數

ref
Int32
mask
UInt32
屬性

適用於