GL.StencilFunc 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
多載
StencilFunc(All, Int32, Int32) |
已淘汰.
|
StencilFunc(All, Int32, UInt32) |
已淘汰.
|
StencilFunc(StencilFunction, Int32, Int32) | |
StencilFunc(StencilFunction, Int32, UInt32) |
StencilFunc(All, Int32, Int32)
警告
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glStencilFunc", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void StencilFunc (OpenTK.Graphics.ES20.All func, int ref, int mask);
static member StencilFunc : OpenTK.Graphics.ES20.All * int * int -> unit
參數
- func
- All
- ref
- Int32
- mask
- Int32
- 屬性
適用於
StencilFunc(All, Int32, UInt32)
警告
Use the overload with strongly typed enumerations
重要
此 API 不符合 CLS 規範。
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glStencilFunc", Version="2.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void StencilFunc (OpenTK.Graphics.ES20.All func, int ref, uint mask);
static member StencilFunc : OpenTK.Graphics.ES20.All * int * uint32 -> unit
參數
- func
- All
- ref
- Int32
- mask
- UInt32
- 屬性
適用於
StencilFunc(StencilFunction, Int32, Int32)
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glStencilFunc", Version="2.0")]
public static void StencilFunc (OpenTK.Graphics.ES20.StencilFunction func, int ref, int mask);
static member StencilFunc : OpenTK.Graphics.ES20.StencilFunction * int * int -> unit
參數
- func
- StencilFunction
- ref
- Int32
- mask
- Int32
- 屬性
適用於
StencilFunc(StencilFunction, Int32, UInt32)
重要
此 API 不符合 CLS 規範。
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glStencilFunc", Version="2.0")]
[System.CLSCompliant(false)]
public static void StencilFunc (OpenTK.Graphics.ES20.StencilFunction func, int ref, uint mask);
static member StencilFunc : OpenTK.Graphics.ES20.StencilFunction * int * uint32 -> unit
參數
- func
- StencilFunction
- ref
- Int32
- mask
- UInt32
- 屬性