GL.StencilOp 方法
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
多載
StencilOp(StencilOp, StencilOp, StencilOp) | |
StencilOp(All, All, All) |
已淘汰.
|
StencilOp(StencilOp, StencilOp, StencilOp)
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glStencilOp", Version="2.0")]
public static void StencilOp (OpenTK.Graphics.ES20.StencilOp fail, OpenTK.Graphics.ES20.StencilOp zfail, OpenTK.Graphics.ES20.StencilOp zpass);
static member StencilOp : OpenTK.Graphics.ES20.StencilOp * OpenTK.Graphics.ES20.StencilOp * OpenTK.Graphics.ES20.StencilOp -> unit
參數
- fail
- StencilOp
- zfail
- StencilOp
- zpass
- StencilOp
- 屬性
適用於
StencilOp(All, All, All)
警告
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glStencilOp", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void StencilOp (OpenTK.Graphics.ES20.All fail, OpenTK.Graphics.ES20.All zfail, OpenTK.Graphics.ES20.All zpass);
static member StencilOp : OpenTK.Graphics.ES20.All * OpenTK.Graphics.ES20.All * OpenTK.Graphics.ES20.All -> unit
參數
- fail
- All
- zfail
- All
- zpass
- All
- 屬性