共用方式為


GL.StencilOp 方法

定義

多載

StencilOp(StencilOp, StencilOp, StencilOp)
StencilOp(All, All, All)
已淘汰.

StencilOp(StencilOp, StencilOp, StencilOp)

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glStencilOp", Version="2.0")]
public static void StencilOp (OpenTK.Graphics.ES20.StencilOp fail, OpenTK.Graphics.ES20.StencilOp zfail, OpenTK.Graphics.ES20.StencilOp zpass);
static member StencilOp : OpenTK.Graphics.ES20.StencilOp * OpenTK.Graphics.ES20.StencilOp * OpenTK.Graphics.ES20.StencilOp -> unit

參數

fail
StencilOp
zfail
StencilOp
zpass
StencilOp
屬性

適用於

StencilOp(All, All, All)

警告

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glStencilOp", Version="2.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void StencilOp (OpenTK.Graphics.ES20.All fail, OpenTK.Graphics.ES20.All zfail, OpenTK.Graphics.ES20.All zpass);
static member StencilOp : OpenTK.Graphics.ES20.All * OpenTK.Graphics.ES20.All * OpenTK.Graphics.ES20.All -> unit

參數

fail
All
zfail
All
zpass
All
屬性

適用於