共用方式為


GL.GetFramebufferAttachmentParameter 方法

定義

多載

GetFramebufferAttachmentParameter(FramebufferTarget, FramebufferSlot, FramebufferParameterName, Int32)
GetFramebufferAttachmentParameter(FramebufferTarget, FramebufferSlot, FramebufferParameterName, Int32*)
GetFramebufferAttachmentParameter(FramebufferTarget, FramebufferSlot, FramebufferParameterName, Int32[])

GetFramebufferAttachmentParameter(FramebufferTarget, FramebufferSlot, FramebufferParameterName, Int32)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetFramebufferAttachmentParameteriv", Version="3.0")]
public static void GetFramebufferAttachmentParameter (OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferSlot attachment, OpenTK.Graphics.ES30.FramebufferParameterName pname, out int params);
static member GetFramebufferAttachmentParameter : OpenTK.Graphics.ES30.FramebufferTarget * OpenTK.Graphics.ES30.FramebufferSlot * OpenTK.Graphics.ES30.FramebufferParameterName *  -> unit

參數

attachment
FramebufferSlot
params
Int32
屬性

適用於

GetFramebufferAttachmentParameter(FramebufferTarget, FramebufferSlot, FramebufferParameterName, Int32*)

重要

此 API 不符合 CLS 規範。

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetFramebufferAttachmentParameteriv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetFramebufferAttachmentParameter (OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferSlot attachment, OpenTK.Graphics.ES30.FramebufferParameterName pname, int* params);
static member GetFramebufferAttachmentParameter : OpenTK.Graphics.ES30.FramebufferTarget * OpenTK.Graphics.ES30.FramebufferSlot * OpenTK.Graphics.ES30.FramebufferParameterName * nativeptr<int> -> unit

參數

attachment
FramebufferSlot
params
Int32*
屬性

適用於

GetFramebufferAttachmentParameter(FramebufferTarget, FramebufferSlot, FramebufferParameterName, Int32[])

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetFramebufferAttachmentParameteriv", Version="3.0")]
public static void GetFramebufferAttachmentParameter (OpenTK.Graphics.ES30.FramebufferTarget target, OpenTK.Graphics.ES30.FramebufferSlot attachment, OpenTK.Graphics.ES30.FramebufferParameterName pname, int[] params);
static member GetFramebufferAttachmentParameter : OpenTK.Graphics.ES30.FramebufferTarget * OpenTK.Graphics.ES30.FramebufferSlot * OpenTK.Graphics.ES30.FramebufferParameterName * int[] -> unit

參數

attachment
FramebufferSlot
params
Int32[]
屬性

適用於