共用方式為


GL.StencilFuncSeparate 方法

定義

多載

StencilFuncSeparate(CullFaceMode, StencilFunction, Int32, Int32)
StencilFuncSeparate(CullFaceMode, StencilFunction, Int32, UInt32)

StencilFuncSeparate(CullFaceMode, StencilFunction, Int32, Int32)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glStencilFuncSeparate", Version="3.0")]
public static void StencilFuncSeparate (OpenTK.Graphics.ES30.CullFaceMode face, OpenTK.Graphics.ES30.StencilFunction func, int ref, int mask);
static member StencilFuncSeparate : OpenTK.Graphics.ES30.CullFaceMode * OpenTK.Graphics.ES30.StencilFunction * int * int -> unit

參數

ref
Int32
mask
Int32
屬性

適用於

StencilFuncSeparate(CullFaceMode, StencilFunction, Int32, UInt32)

重要

此 API 不符合 CLS 規範。

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glStencilFuncSeparate", Version="3.0")]
[System.CLSCompliant(false)]
public static void StencilFuncSeparate (OpenTK.Graphics.ES30.CullFaceMode face, OpenTK.Graphics.ES30.StencilFunction func, int ref, uint mask);
static member StencilFuncSeparate : OpenTK.Graphics.ES30.CullFaceMode * OpenTK.Graphics.ES30.StencilFunction * int * uint32 -> unit

參數

ref
Int32
mask
UInt32
屬性

適用於