共用方式為


GL.UnmapBuffer 方法

定義

多載

UnmapBuffer(All)
已淘汰.
UnmapBuffer(BufferTarget)

UnmapBuffer(All)

警告

Use the overload with strongly typed enumerations

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glUnmapBuffer", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static bool UnmapBuffer (OpenTK.Graphics.ES30.All target);
static member UnmapBuffer : OpenTK.Graphics.ES30.All -> bool

參數

target
All

傳回

屬性

適用於

UnmapBuffer(BufferTarget)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glUnmapBuffer", Version="3.0")]
public static bool UnmapBuffer (OpenTK.Graphics.ES30.BufferTarget target);
static member UnmapBuffer : OpenTK.Graphics.ES30.BufferTarget -> bool

參數

target
BufferTarget

傳回

屬性

適用於