共用方式為


Matrix3d.Rotate 方法

定義

多載

Rotate(Matrix3d, Double, Matrix3d)
Rotate(Double, Matrix3d)
Rotate(Double)

Rotate(Matrix3d, Double, Matrix3d)

public static void Rotate (ref OpenTK.Matrix3d matrix, double angle, out OpenTK.Matrix3d result);
static member Rotate :  * double *  -> unit

參數

matrix
Matrix3d
angle
Double
result
Matrix3d

適用於

Rotate(Double, Matrix3d)

public void Rotate (double angle, out OpenTK.Matrix3d result);
member this.Rotate : double *  -> unit

參數

angle
Double
result
Matrix3d

適用於

Rotate(Double)

public void Rotate (double angle);
member this.Rotate : double -> unit

參數

angle
Double

適用於