共用方式為


Matrix4d.CreatePerspectiveFieldOfView 方法

定義

多載

CreatePerspectiveFieldOfView(Double, Double, Double, Double)
CreatePerspectiveFieldOfView(Double, Double, Double, Double, Matrix4d)

CreatePerspectiveFieldOfView(Double, Double, Double, Double)

public static OpenTK.Matrix4d CreatePerspectiveFieldOfView (double fovy, double aspect, double zNear, double zFar);
static member CreatePerspectiveFieldOfView : double * double * double * double -> OpenTK.Matrix4d

參數

fovy
Double
aspect
Double
zNear
Double
zFar
Double

傳回

適用於

CreatePerspectiveFieldOfView(Double, Double, Double, Double, Matrix4d)

public static void CreatePerspectiveFieldOfView (double fovy, double aspect, double zNear, double zFar, out OpenTK.Matrix4d result);
static member CreatePerspectiveFieldOfView : double * double * double * double *  -> unit

參數

fovy
Double
aspect
Double
zNear
Double
zFar
Double
result
Matrix4d

適用於