共用方式為


SCNGeometry.RemoveAnimation 方法

定義

多載

RemoveAnimation(NSString, nfloat)

從指定的持續時間從幾何淡出指定的動畫,並移除它。

RemoveAnimation(NSString)

從幾何中移除指定的動畫。

RemoveAnimation(NSString, nfloat)

從指定的持續時間從幾何淡出指定的動畫,並移除它。

[Foundation.Export("removeAnimationForKey:fadeOutDuration:")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.WatchOS, 4, 0, ObjCRuntime.PlatformArchitecture.None, "Use 'RemoveAnimationUsingBlendOutDuration' instead.")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.None, "Use 'RemoveAnimationUsingBlendOutDuration' instead.")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.None, "Use 'RemoveAnimationUsingBlendOutDuration' instead.")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.None, "Use 'RemoveAnimationUsingBlendOutDuration' instead.")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void RemoveAnimation (Foundation.NSString key, nfloat duration);
[Foundation.Export("removeAnimationForKey:fadeOutDuration:")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.WatchOS, 4, 0, ObjCRuntime.PlatformArchitecture.None, "Use 'RemoveAnimationUsingBlendOutDuration' instead.")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.None, "Use 'RemoveAnimationUsingBlendOutDuration' instead.")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.None, "Use 'RemoveAnimationUsingBlendOutDuration' instead.")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.None, "Use 'RemoveAnimationUsingBlendOutDuration' instead.")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void RemoveAnimation (Foundation.NSString key, nfloat duration);
abstract member RemoveAnimation : Foundation.NSString * nfloat -> unit
override this.RemoveAnimation : Foundation.NSString * nfloat -> unit

參數

key
NSString
duration
nfloat

實作

屬性

適用於

RemoveAnimation(NSString)

從幾何中移除指定的動畫。

[Foundation.Export("removeAnimationForKey:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void RemoveAnimation (Foundation.NSString key);
[Foundation.Export("removeAnimationForKey:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void RemoveAnimation (Foundation.NSString key);
abstract member RemoveAnimation : Foundation.NSString -> unit
override this.RemoveAnimation : Foundation.NSString -> unit

參數

key
NSString

實作

屬性

適用於