共用方式為


SCNNode.RemoveAnimation 方法

定義

多載

RemoveAnimation(String, nfloat)

移除所提供 key 所識別的動畫,將它淡出數 duration 秒。

RemoveAnimation(NSString, nfloat)

移除所提供 key 所識別的動畫,將它淡出數 duration 秒。

RemoveAnimation(NSString)

移除所提供 key 所識別的動畫。

RemoveAnimation(String)

移除所提供 key 所識別的動畫。

RemoveAnimation(String, nfloat)

移除所提供 key 所識別的動畫,將它淡出數 duration 秒。

public void RemoveAnimation (string key, nfloat duration);
member this.RemoveAnimation : string * nfloat -> unit

參數

key
String
duration
nfloat

適用於

RemoveAnimation(NSString, nfloat)

移除所提供 key 所識別的動畫,將它淡出數 duration 秒。

[Foundation.Export("removeAnimationForKey:fadeOutDuration:")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.WatchOS, 4, 0, ObjCRuntime.PlatformArchitecture.None, "Use 'RemoveAnimationUsingBlendOutDuration' instead.")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.None, "Use 'RemoveAnimationUsingBlendOutDuration' instead.")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.None, "Use 'RemoveAnimationUsingBlendOutDuration' instead.")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.None, "Use 'RemoveAnimationUsingBlendOutDuration' instead.")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void RemoveAnimation (Foundation.NSString key, nfloat duration);
[Foundation.Export("removeAnimationForKey:fadeOutDuration:")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.WatchOS, 4, 0, ObjCRuntime.PlatformArchitecture.None, "Use 'RemoveAnimationUsingBlendOutDuration' instead.")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.None, "Use 'RemoveAnimationUsingBlendOutDuration' instead.")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.None, "Use 'RemoveAnimationUsingBlendOutDuration' instead.")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.None, "Use 'RemoveAnimationUsingBlendOutDuration' instead.")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void RemoveAnimation (Foundation.NSString key, nfloat duration);
abstract member RemoveAnimation : Foundation.NSString * nfloat -> unit
override this.RemoveAnimation : Foundation.NSString * nfloat -> unit

參數

key
NSString
duration
nfloat

實作

屬性

適用於

RemoveAnimation(NSString)

移除所提供 key 所識別的動畫。

[Foundation.Export("removeAnimationForKey:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void RemoveAnimation (Foundation.NSString key);
[Foundation.Export("removeAnimationForKey:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void RemoveAnimation (Foundation.NSString key);
abstract member RemoveAnimation : Foundation.NSString -> unit
override this.RemoveAnimation : Foundation.NSString -> unit

參數

key
NSString

實作

屬性

適用於

RemoveAnimation(String)

移除所提供 key 所識別的動畫。

public void RemoveAnimation (string key);
member this.RemoveAnimation : string -> unit

參數

key
String

適用於