共用方式為


SCNSceneRendererDelegate.Update(ISCNSceneRenderer, Double) 方法

定義

[Foundation.Export("renderer:updateAtTime:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void Update (SceneKit.ISCNSceneRenderer renderer, double timeInSeconds);
abstract member Update : SceneKit.ISCNSceneRenderer * double -> unit
override this.Update : SceneKit.ISCNSceneRenderer * double -> unit

參數

timeInSeconds
Double
屬性

適用於