SKImage.ToShader Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
ToShader() | |
ToShader(SKShaderTileMode, SKShaderTileMode) |
Creates a new bitmap shader from the current image. |
ToShader(SKShaderTileMode, SKShaderTileMode, SKMatrix) |
Creates a new bitmap shader from the current image. |
ToShader()
ToShader(SKShaderTileMode, SKShaderTileMode)
Creates a new bitmap shader from the current image.
public SkiaSharp.SKShader ToShader (SkiaSharp.SKShaderTileMode tileX, SkiaSharp.SKShaderTileMode tileY);
Parameters
- tileX
- SKShaderTileMode
The method in which to tile along the x-axis.
- tileY
- SKShaderTileMode
The method in which to tile along the y-axis.
Returns
Returns a new bitmap shader that will draw the current image.
Applies to
ToShader(SKShaderTileMode, SKShaderTileMode, SKMatrix)
Creates a new bitmap shader from the current image.
public SkiaSharp.SKShader ToShader (SkiaSharp.SKShaderTileMode tileX, SkiaSharp.SKShaderTileMode tileY, SkiaSharp.SKMatrix localMatrix);
Parameters
- tileX
- SKShaderTileMode
The method in which to tile along the x-axis.
- tileY
- SKShaderTileMode
The method in which to tile along the y-axis.
- localMatrix
- SKMatrix
The local matrix to use with the shader.
Returns
Returns a new bitmap shader that will draw the current image.
Applies to
意見反應
https://aka.ms/ContentUserFeedback。
即將登場:在 2024 年,我們將逐步淘汰 GitHub 問題作為內容的意見反應機制,並將它取代為新的意見反應系統。 如需詳細資訊,請參閱:提交並檢視相關的意見反應