NameObjectCollectionBase 類別
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
public ref class NameObjectCollectionBase abstract : System::Collections::ICollection
public ref class NameObjectCollectionBase abstract : System::Collections::ICollection, System::Runtime::Serialization::IDeserializationCallback, System::Runtime::Serialization::ISerializable
public abstract class NameObjectCollectionBase : System.Collections.ICollection
public abstract class NameObjectCollectionBase : System.Collections.ICollection, System.Runtime.Serialization.IDeserializationCallback, System.Runtime.Serialization.ISerializable
[System.Serializable]
public abstract class NameObjectCollectionBase : System.Collections.ICollection, System.Runtime.Serialization.IDeserializationCallback, System.Runtime.Serialization.ISerializable
type NameObjectCollectionBase = class
interface ICollection
interface IEnumerable
type NameObjectCollectionBase = class
interface ICollection
interface IEnumerable
interface IDeserializationCallback
interface ISerializable
type NameObjectCollectionBase = class
interface ICollection
interface IEnumerable
interface ISerializable
interface IDeserializationCallback
[<System.Serializable>]
type NameObjectCollectionBase = class
interface ICollection
interface IEnumerable
interface ISerializable
interface IDeserializationCallback
Public MustInherit Class NameObjectCollectionBase
Implements ICollection
Public MustInherit Class NameObjectCollectionBase
Implements ICollection, IDeserializationCallback, ISerializable
- 繼承
-
NameObjectCollectionBase
- 衍生
- 屬性
- 實作
範例
下列程式代碼範例示範如何實作 NameObjectCollectionBase 和使用 類別。
#using <System.dll>
using namespace System;
using namespace System::Collections;
using namespace System::Collections::Specialized;
public ref class MyCollection : public NameObjectCollectionBase {
private:
DictionaryEntry^ _de;
// Creates an empty collection.
public:
MyCollection() {
_de = gcnew DictionaryEntry();
}
// Adds elements from an IDictionary into the new collection.
MyCollection( IDictionary^ d, Boolean bReadOnly ) {
_de = gcnew DictionaryEntry();
for each ( DictionaryEntry^ de in d ) {
this->BaseAdd( (String^) de->Key, de->Value );
}
this->IsReadOnly = bReadOnly;
}
// Gets a key-and-value pair (DictionaryEntry) using an index.
property DictionaryEntry^ default[ int ] {
DictionaryEntry^ get(int index) {
_de->Key = this->BaseGetKey(index);
_de->Value = this->BaseGet(index);
return( _de );
}
}
// Gets or sets the value associated with the specified key.
property Object^ default[ String^ ] {
Object^ get(String^ key) {
return( this->BaseGet( key ) );
}
void set( String^ key, Object^ value ) {
this->BaseSet( key, value );
}
}
// Gets a String array that contains all the keys in the collection.
property array<String^>^ AllKeys {
array<String^>^ get() {
return( (array<String^>^)this->BaseGetAllKeys() );
}
}
// Gets an Object array that contains all the values in the collection.
property Array^ AllValues {
Array^ get() {
return( this->BaseGetAllValues() );
}
}
// Gets a String array that contains all the values in the collection.
property array<String^>^ AllStringValues {
array<String^>^ get() {
return( (array<String^>^) this->BaseGetAllValues( String ::typeid ));
}
}
// Gets a value indicating if the collection contains keys that are not null.
property Boolean HasKeys {
Boolean get() {
return( this->BaseHasKeys() );
}
}
// Adds an entry to the collection.
void Add( String^ key, Object^ value ) {
this->BaseAdd( key, value );
}
// Removes an entry with the specified key from the collection.
void Remove( String^ key ) {
this->BaseRemove( key );
}
// Removes an entry in the specified index from the collection.
void Remove( int index ) {
this->BaseRemoveAt( index );
}
// Clears all the elements in the collection.
void Clear() {
this->BaseClear();
}
};
public ref class SamplesNameObjectCollectionBase {
public:
static void Main() {
// Creates and initializes a new MyCollection that is read-only.
IDictionary^ d = gcnew ListDictionary();
d->Add( "red", "apple" );
d->Add( "yellow", "banana" );
d->Add( "green", "pear" );
MyCollection^ myROCol = gcnew MyCollection( d, true );
// Tries to add a new item.
try {
myROCol->Add( "blue", "sky" );
}
catch ( NotSupportedException^ e ) {
Console::WriteLine( e->ToString() );
}
// Displays the keys and values of the MyCollection.
Console::WriteLine( "Read-Only Collection:" );
PrintKeysAndValues( myROCol );
// Creates and initializes an empty MyCollection that is writable.
MyCollection^ myRWCol = gcnew MyCollection();
// Adds new items to the collection.
myRWCol->Add( "purple", "grape" );
myRWCol->Add( "orange", "tangerine" );
myRWCol->Add( "black", "berries" );
Console::WriteLine( "Writable Collection (after adding values):" );
PrintKeysAndValues( myRWCol );
// Changes the value of one element.
myRWCol["orange"] = "grapefruit";
Console::WriteLine( "Writable Collection (after changing one value):" );
PrintKeysAndValues( myRWCol );
// Removes one item from the collection.
myRWCol->Remove( "black" );
Console::WriteLine( "Writable Collection (after removing one value):" );
PrintKeysAndValues( myRWCol );
// Removes all elements from the collection.
myRWCol->Clear();
Console::WriteLine( "Writable Collection (after clearing the collection):" );
PrintKeysAndValues( myRWCol );
}
// Prints the indexes, keys, and values.
static void PrintKeysAndValues( MyCollection^ myCol ) {
for ( int i = 0; i < myCol->Count; i++ ) {
Console::WriteLine( "[{0}] : {1}, {2}", i, myCol[i]->Key, myCol[i]->Value );
}
}
// Prints the keys and values using AllKeys.
static void PrintKeysAndValues2( MyCollection^ myCol ) {
for each ( String^ s in myCol->AllKeys ) {
Console::WriteLine( "{0}, {1}", s, myCol[s] );
}
}
};
int main()
{
SamplesNameObjectCollectionBase::Main();
}
/*
This code produces the following output.
System.NotSupportedException: Collection is read-only.
at System.Collections.Specialized.NameObjectCollectionBase.BaseAdd(String name, Object value)
at SamplesNameObjectCollectionBase.Main()
Read-Only Collection:
[0] : red, apple
[1] : yellow, banana
[2] : green, pear
Writable Collection (after adding values):
[0] : purple, grape
[1] : orange, tangerine
[2] : black, berries
Writable Collection (after changing one value):
[0] : purple, grape
[1] : orange, grapefruit
[2] : black, berries
Writable Collection (after removing one value):
[0] : purple, grape
[1] : orange, grapefruit
Writable Collection (after clearing the collection):
*/
using System;
using System.Collections;
using System.Collections.Specialized;
public class MyCollection : NameObjectCollectionBase
{
// Creates an empty collection.
public MyCollection() {
}
// Adds elements from an IDictionary into the new collection.
public MyCollection( IDictionary d, Boolean bReadOnly ) {
foreach ( DictionaryEntry de in d ) {
this.BaseAdd( (String) de.Key, de.Value );
}
this.IsReadOnly = bReadOnly;
}
// Gets a key-and-value pair (DictionaryEntry) using an index.
public DictionaryEntry this[ int index ] {
get {
return ( new DictionaryEntry(
this.BaseGetKey(index), this.BaseGet(index) ) );
}
}
// Gets or sets the value associated with the specified key.
public Object this[ String key ] {
get {
return( this.BaseGet( key ) );
}
set {
this.BaseSet( key, value );
}
}
// Gets a String array that contains all the keys in the collection.
public String[] AllKeys {
get {
return( this.BaseGetAllKeys() );
}
}
// Gets an Object array that contains all the values in the collection.
public Array AllValues {
get {
return( this.BaseGetAllValues() );
}
}
// Gets a String array that contains all the values in the collection.
public String[] AllStringValues {
get {
return( (String[]) this.BaseGetAllValues( typeof( string ) ));
}
}
// Gets a value indicating if the collection contains keys that are not null.
public Boolean HasKeys {
get {
return( this.BaseHasKeys() );
}
}
// Adds an entry to the collection.
public void Add( String key, Object value ) {
this.BaseAdd( key, value );
}
// Removes an entry with the specified key from the collection.
public void Remove( String key ) {
this.BaseRemove( key );
}
// Removes an entry in the specified index from the collection.
public void Remove( int index ) {
this.BaseRemoveAt( index );
}
// Clears all the elements in the collection.
public void Clear() {
this.BaseClear();
}
}
public class SamplesNameObjectCollectionBase {
public static void Main() {
// Creates and initializes a new MyCollection that is read-only.
IDictionary d = new ListDictionary();
d.Add( "red", "apple" );
d.Add( "yellow", "banana" );
d.Add( "green", "pear" );
MyCollection myROCol = new MyCollection( d, true );
// Tries to add a new item.
try {
myROCol.Add( "blue", "sky" );
}
catch ( NotSupportedException e ) {
Console.WriteLine( e.ToString() );
}
// Displays the keys and values of the MyCollection.
Console.WriteLine( "Read-Only Collection:" );
PrintKeysAndValues( myROCol );
// Creates and initializes an empty MyCollection that is writable.
MyCollection myRWCol = new MyCollection();
// Adds new items to the collection.
myRWCol.Add( "purple", "grape" );
myRWCol.Add( "orange", "tangerine" );
myRWCol.Add( "black", "berries" );
Console.WriteLine( "Writable Collection (after adding values):" );
PrintKeysAndValues( myRWCol );
// Changes the value of one element.
myRWCol["orange"] = "grapefruit";
Console.WriteLine( "Writable Collection (after changing one value):" );
PrintKeysAndValues( myRWCol );
// Removes one item from the collection.
myRWCol.Remove( "black" );
Console.WriteLine( "Writable Collection (after removing one value):" );
PrintKeysAndValues( myRWCol );
// Removes all elements from the collection.
myRWCol.Clear();
Console.WriteLine( "Writable Collection (after clearing the collection):" );
PrintKeysAndValues( myRWCol );
}
// Prints the indexes, keys, and values.
public static void PrintKeysAndValues( MyCollection myCol ) {
for ( int i = 0; i < myCol.Count; i++ ) {
Console.WriteLine( "[{0}] : {1}, {2}", i, myCol[i].Key, myCol[i].Value );
}
}
// Prints the keys and values using AllKeys.
public static void PrintKeysAndValues2( MyCollection myCol ) {
foreach ( String s in myCol.AllKeys ) {
Console.WriteLine( "{0}, {1}", s, myCol[s] );
}
}
}
/*
This code produces the following output.
System.NotSupportedException: Collection is read-only.
at System.Collections.Specialized.NameObjectCollectionBase.BaseAdd(String name, Object value)
at SamplesNameObjectCollectionBase.Main()
Read-Only Collection:
[0] : red, apple
[1] : yellow, banana
[2] : green, pear
Writable Collection (after adding values):
[0] : purple, grape
[1] : orange, tangerine
[2] : black, berries
Writable Collection (after changing one value):
[0] : purple, grape
[1] : orange, grapefruit
[2] : black, berries
Writable Collection (after removing one value):
[0] : purple, grape
[1] : orange, grapefruit
Writable Collection (after clearing the collection):
*/
Imports System.Collections
Imports System.Collections.Specialized
Public Class MyCollection
Inherits NameObjectCollectionBase
' Creates an empty collection.
Public Sub New()
End Sub
' Adds elements from an IDictionary into the new collection.
Public Sub New(d As IDictionary, bReadOnly As Boolean)
Dim de As DictionaryEntry
For Each de In d
Me.BaseAdd(CType(de.Key, String), de.Value)
Next de
Me.IsReadOnly = bReadOnly
End Sub
' Gets a key-and-value pair (DictionaryEntry) using an index.
Default Public ReadOnly Property Item(index As Integer) As DictionaryEntry
Get
return new DictionaryEntry( _
me.BaseGetKey(index), me.BaseGet(index) )
End Get
End Property
' Gets or sets the value associated with the specified key.
Default Public Property Item(key As String) As Object
Get
Return Me.BaseGet(key)
End Get
Set
Me.BaseSet(key, value)
End Set
End Property
' Gets a String array that contains all the keys in the collection.
Public ReadOnly Property AllKeys() As String()
Get
Return Me.BaseGetAllKeys()
End Get
End Property
' Gets an Object array that contains all the values in the collection.
Public ReadOnly Property AllValues() As Array
Get
Return Me.BaseGetAllValues()
End Get
End Property
' Gets a String array that contains all the values in the collection.
Public ReadOnly Property AllStringValues() As String()
Get
Return CType(Me.BaseGetAllValues(GetType(String)), String())
End Get
End Property
' Gets a value indicating if the collection contains keys that are not null.
Public ReadOnly Property HasKeys() As Boolean
Get
Return Me.BaseHasKeys()
End Get
End Property
' Adds an entry to the collection.
Public Sub Add(key As String, value As Object)
Me.BaseAdd(key, value)
End Sub
' Removes an entry with the specified key from the collection.
Overloads Public Sub Remove(key As String)
Me.BaseRemove(key)
End Sub
' Removes an entry in the specified index from the collection.
Overloads Public Sub Remove(index As Integer)
Me.BaseRemoveAt(index)
End Sub
' Clears all the elements in the collection.
Public Sub Clear()
Me.BaseClear()
End Sub
End Class
Public Class SamplesNameObjectCollectionBase
Public Shared Sub Main()
' Creates and initializes a new MyCollection that is read-only.
Dim d As New ListDictionary()
d.Add("red", "apple")
d.Add("yellow", "banana")
d.Add("green", "pear")
Dim myROCol As New MyCollection(d, True)
' Tries to add a new item.
Try
myROCol.Add("blue", "sky")
Catch e As NotSupportedException
Console.WriteLine(e.ToString())
End Try
' Displays the keys and values of the MyCollection.
Console.WriteLine("Read-Only Collection:")
PrintKeysAndValues(myROCol)
' Creates and initializes an empty MyCollection that is writable.
Dim myRWCol As New MyCollection()
' Adds new items to the collection.
myRWCol.Add("purple", "grape")
myRWCol.Add("orange", "tangerine")
myRWCol.Add("black", "berries")
Console.WriteLine("Writable Collection (after adding values):")
PrintKeysAndValues(myRWCol)
' Changes the value of one element.
myRWCol("orange") = "grapefruit"
Console.WriteLine("Writable Collection (after changing one value):")
PrintKeysAndValues(myRWCol)
' Removes one item from the collection.
myRWCol.Remove("black")
Console.WriteLine("Writable Collection (after removing one value):")
PrintKeysAndValues(myRWCol)
' Removes all elements from the collection.
myRWCol.Clear()
Console.WriteLine("Writable Collection (after clearing the collection):")
PrintKeysAndValues(myRWCol)
End Sub
' Prints the indexes, keys, and values.
Public Shared Sub PrintKeysAndValues(myCol As MyCollection)
Dim i As Integer
For i = 0 To myCol.Count - 1
Console.WriteLine("[{0}] : {1}, {2}", i, myCol(i).Key, myCol(i).Value)
Next i
End Sub
' Prints the keys and values using AllKeys.
Public Shared Sub PrintKeysAndValues2(myCol As MyCollection)
Dim s As String
For Each s In myCol.AllKeys
Console.WriteLine("{0}, {1}", s, myCol(s))
Next s
End Sub
End Class
'This code produces the following output.
'
'System.NotSupportedException: Collection is read-only.
' at System.Collections.Specialized.NameObjectCollectionBase.BaseAdd(String name, Object value)
' at SamplesNameObjectCollectionBase.Main()
'Read-Only Collection:
'[0] : red, apple
'[1] : yellow, banana
'[2] : green, pear
'Writable Collection (after adding values):
'[0] : purple, grape
'[1] : orange, tangerine
'[2] : black, berries
'Writable Collection (after changing one value):
'[0] : purple, grape
'[1] : orange, grapefruit
'[2] : black, berries
'Writable Collection (after removing one value):
'[0] : purple, grape
'[1] : orange, grapefruit
'Writable Collection (after clearing the collection):
備註
這個類別的基礎結構是哈希表。
每個元素都是索引鍵/值組。
的 NameObjectCollectionBase 容量是 可以保留的項目 NameObjectCollectionBase 數目。 隨著元素新增至 NameObjectCollectionBase,容量會隨著重新配置而自動增加。
哈希碼提供者會為 實例中的 NameObjectCollectionBase 索引鍵分配哈希碼。 預設哈希碼提供者為 CaseInsensitiveHashCodeProvider。
比較子會判斷兩個索引鍵是否相等。 預設比較子是 CaseInsensitiveComparer。
在 .NET Framework 1.0 版中,此類別會使用區分文化特性的字串比較。 不過,在 .NET Framework 1.1 版和更新版本中,此類別會在比較字串時使用 CultureInfo.InvariantCulture 。 如需文化特性如何影響比較和排序的詳細資訊,請參閱 執行 Culture-Insensitive 字串作業。
null
允許做為索引鍵或值。
警告
因為BaseGet找不到指定的索引鍵,而且null
因為與索引鍵相關聯的值是 null
,所以方法不會區分null
傳回的 。
建構函式
NameObjectCollectionBase() |
初始化 NameObjectCollectionBase 類別的新執行個體,這個執行個體是空白的。 |
NameObjectCollectionBase(IEqualityComparer) |
初始化 NameObjectCollectionBase 類別的新執行個體,這個執行個體是空白的、具有預設的初始容量,並使用指定的 IEqualityComparer 物件。 |
NameObjectCollectionBase(IHashCodeProvider, IComparer) |
已淘汰.
已淘汰.
初始化 NameObjectCollectionBase 類別的新執行個體,這個執行個體是空白的、具有預設的初始容量,並使用指定的雜湊碼提供者和指定的比較子。 |
NameObjectCollectionBase(Int32) |
初始化 NameObjectCollectionBase 類別的新執行個體,這個執行個體是空白的、具有指定的初始容量,並使用預設雜湊碼提供者和預設比較子。 |
NameObjectCollectionBase(Int32, IEqualityComparer) |
初始化 NameObjectCollectionBase 類別的新執行個體,這個執行個體是空白的、具有指定的初始容量,並使用指定的 IEqualityComparer 物件。 |
NameObjectCollectionBase(Int32, IHashCodeProvider, IComparer) |
已淘汰.
已淘汰.
初始化 NameObjectCollectionBase 類別的新執行個體,這個執行個體是空白的、具有指定的初始容量,並使用指定的雜湊碼提供者和指定的比較子。 |
NameObjectCollectionBase(SerializationInfo, StreamingContext) |
已淘汰.
初始化 NameObjectCollectionBase 類別的新執行個體,這個執行個體可序列化,並使用指定的 SerializationInfo 和 StreamingContext。 |
屬性
Count |
取得 NameObjectCollectionBase 執行個體中包含的索引鍵/值組數目。 |
IsReadOnly |
取得或設定值,表示 NameObjectCollectionBase 執行個體是否為唯讀。 |
Keys |
取得 NameObjectCollectionBase.KeysCollection 執行個體,其中包含 NameObjectCollectionBase 執行個體內的所有索引鍵。 |
方法
明確介面實作
ICollection.CopyTo(Array, Int32) |
從目標陣列的指定索引開始,將整個 NameObjectCollectionBase 複製到相容的一維 Array。 |
ICollection.IsSynchronized |
取得值,表示是否要同步處理 (執行緒安全) 對 NameObjectCollectionBase 物件的存取。 |
ICollection.SyncRoot |
取得可用來同步處理對 NameObjectCollectionBase 物件之存取的物件。 |
擴充方法
Cast<TResult>(IEnumerable) |
將 IEnumerable 的項目轉換成指定的型別。 |
OfType<TResult>(IEnumerable) |
根據指定的型別來篩選 IEnumerable 的項目。 |
AsParallel(IEnumerable) |
啟用查詢的平行化作業。 |
AsQueryable(IEnumerable) |
將 IEnumerable 轉換成 IQueryable。 |
適用於
執行緒安全性
Visual Basic 中的公用靜態 (Shared
) 此類型的成員是安全線程。 並非所有的執行個體成員都是安全執行緒。
這個實作不提供的同步處理 (線程安全) 包裝NameObjectCollectionBase函式,但衍生類別可以使用 屬性建立自己的同步版本NameObjectCollectionBaseSyncRoot。
透過集合列舉本質上不是安全線程程式。 即使集合經過同步化,其他的執行緒仍可修改該集合,使列舉值擲回例外狀況。 若要保證列舉過程的執行緒安全,您可以在整個列舉過程中鎖定集合,或攔截由其他執行緒的變更所造成的例外狀況。