共用方式為


Stack.Push(Object) 方法

定義

將物件插入 Stack 的頂端。

public:
 virtual void Push(System::Object ^ obj);
public virtual void Push (object obj);
public virtual void Push (object? obj);
abstract member Push : obj -> unit
override this.Push : obj -> unit
Public Overridable Sub Push (obj As Object)

參數

obj
Object

要推送至 StackObject。 這個值可以是 null

範例

下列範例示範如何將專案 Stack加入 、從 Stack中移除專案,或檢視 頂端的專案 Stack

using namespace System;
using namespace System::Collections;
void PrintValues( IEnumerable^ myCollection, char mySeparator );
int main()
{
   
   // Creates and initializes a new Stack.
   Stack^ myStack = gcnew Stack;
   myStack->Push( "The" );
   myStack->Push( "quick" );
   myStack->Push( "brown" );
   myStack->Push( "fox" );
   
   // Displays the Stack.
   Console::Write( "Stack values:" );
   PrintValues( myStack, '\t' );
   
   // Removes an element from the Stack.
   Console::WriteLine( "(Pop)\t\t{0}", myStack->Pop() );
   
   // Displays the Stack.
   Console::Write( "Stack values:" );
   PrintValues( myStack, '\t' );
   
   // Removes another element from the Stack.
   Console::WriteLine( "(Pop)\t\t{0}", myStack->Pop() );
   
   // Displays the Stack.
   Console::Write( "Stack values:" );
   PrintValues( myStack, '\t' );
   
   // Views the first element in the Stack but does not remove it.
   Console::WriteLine( "(Peek)\t\t{0}", myStack->Peek() );
   
   // Displays the Stack.
   Console::Write( "Stack values:" );
   PrintValues( myStack, '\t' );
}

void PrintValues( IEnumerable^ myCollection, char mySeparator )
{
   IEnumerator^ myEnum = myCollection->GetEnumerator();
   while ( myEnum->MoveNext() )
   {
      Object^ obj = safe_cast<Object^>(myEnum->Current);
      Console::Write( "{0}{1}", mySeparator, obj );
   }

   Console::WriteLine();
}

/* 
 This code produces the following output.
 
 Stack values:    fox    brown    quick    The
 (Pop)        fox
 Stack values:    brown    quick    The
 (Pop)        brown
 Stack values:    quick    The
 (Peek)        quick
 Stack values:    quick    The
 */
using System;
using System.Collections;
public class SamplesStack  {

   public static void Main()  {

      // Creates and initializes a new Stack.
      Stack myStack = new Stack();
      myStack.Push( "The" );
      myStack.Push( "quick" );
      myStack.Push( "brown" );
      myStack.Push( "fox" );

      // Displays the Stack.
      Console.Write( "Stack values:" );
      PrintValues( myStack, '\t' );

      // Removes an element from the Stack.
      Console.WriteLine( "(Pop)\t\t{0}", myStack.Pop() );

      // Displays the Stack.
      Console.Write( "Stack values:" );
      PrintValues( myStack, '\t' );

      // Removes another element from the Stack.
      Console.WriteLine( "(Pop)\t\t{0}", myStack.Pop() );

      // Displays the Stack.
      Console.Write( "Stack values:" );
      PrintValues( myStack, '\t' );

      // Views the first element in the Stack but does not remove it.
      Console.WriteLine( "(Peek)\t\t{0}", myStack.Peek() );

      // Displays the Stack.
      Console.Write( "Stack values:" );
      PrintValues( myStack, '\t' );
   }

   public static void PrintValues( IEnumerable myCollection, char mySeparator )  {
      foreach ( Object obj in myCollection )
         Console.Write( "{0}{1}", mySeparator, obj );
      Console.WriteLine();
   }
}


/*
This code produces the following output.

Stack values:    fox    brown    quick    The
(Pop)        fox
Stack values:    brown    quick    The
(Pop)        brown
Stack values:    quick    The
(Peek)        quick
Stack values:    quick    The
*/
Imports System.Collections

Public Class SamplesStack    

    Public Shared Sub Main()

        ' Creates and initializes a new Stack.
        Dim myStack As New Stack()
        myStack.Push("The")
        myStack.Push("quick")
        myStack.Push("brown")
        myStack.Push("fox")

        ' Displays the Stack.
        Console.Write("Stack values:")
        PrintValues(myStack, ControlChars.Tab)

        ' Removes an element from the Stack.
        Console.WriteLine("(Pop)" & ControlChars.Tab & ControlChars.Tab & _
           "{0}", myStack.Pop())

        ' Displays the Stack.
        Console.Write("Stack values:")
        PrintValues(myStack, ControlChars.Tab)

        ' Removes another element from the Stack.
        Console.WriteLine("(Pop)" & ControlChars.Tab & ControlChars.Tab & _
           "{0}", myStack.Pop())

        ' Displays the Stack.
        Console.Write("Stack values:")
        PrintValues(myStack, ControlChars.Tab)

        ' Views the first element in the Stack but does not remove it.
        Console.WriteLine("(Peek)" & ControlChars.Tab & ControlChars.Tab & _
           "{0}", myStack.Peek())

        ' Displays the Stack.
        Console.Write("Stack values:")
        PrintValues(myStack, ControlChars.Tab)

    End Sub

    Public Shared Sub PrintValues(myCollection As IEnumerable, mySeparator As Char)
        Dim obj As [Object]
        For Each obj In  myCollection
            Console.Write("{0}{1}", mySeparator, obj)
        Next obj
        Console.WriteLine()
    End Sub

End Class


' This code produces the following output.
' 
' Stack values:    fox    brown    quick    The
' (Pop)        fox
' Stack values:    brown    quick    The
' (Pop)        brown
' Stack values:    quick    The
' (Peek)        quick
' Stack values:    quick    The

備註

如果 Count 已經等於容量,則會藉由自動重新配置內部數位來增加的 Stack 容量,而現有的元素會在新增專案之前複製到新的陣列。

null 如有需要,可以推送至 Stack 作為佔位符。 它會佔用堆疊中的位置,並視為任何物件。

如果 Count 小於堆疊的容量, Push 則 為 O(1) 作業。 如果需要增加容量以容納新元素, Push 就會 O(n) 變成作業,其中 nCount

適用於

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