共用方式為


GraphicsPath.AddRectangles 方法

定義

將一系列矩形新增至此路徑。

多載

AddRectangles(Rectangle[])

將一系列矩形新增至此路徑。

AddRectangles(RectangleF[])

將一系列矩形新增至此路徑。

AddRectangles(ReadOnlySpan<Rectangle>)
AddRectangles(ReadOnlySpan<RectangleF>)

AddRectangles(Rectangle[])

來源:
GraphicsPath.cs
來源:
GraphicsPath.cs
來源:
GraphicsPath.cs
來源:
GraphicsPath.cs
來源:
GraphicsPath.cs

將一系列矩形新增至此路徑。

public:
 void AddRectangles(cli::array <System::Drawing::Rectangle> ^ rects);
public:
 void AddRectangles(... cli::array <System::Drawing::Rectangle> ^ rects);
public void AddRectangles (System.Drawing.Rectangle[] rects);
public void AddRectangles (params System.Drawing.Rectangle[] rects);
member this.AddRectangles : System.Drawing.Rectangle[] -> unit
Public Sub AddRectangles (rects As Rectangle())
Public Sub AddRectangles (ParamArray rects As Rectangle())

參數

rects
Rectangle[]

Rectangle 結構的陣列,表示要加入的矩形。

範例

下列程式代碼範例的設計目的是要與 Windows Forms 搭配使用,而且需要 PaintEventArgseOnPaint 事件物件。 程式代碼會執行下列動作:

  • 建立路徑。

  • 建立矩形陣列,並將矩形新增至路徑。

  • 繪製畫面的路徑。

private:
   void AddRectanglesExample( PaintEventArgs^ e )
   {
      // Adds a pattern of rectangles to a GraphicsPath object.
      GraphicsPath^ myPath = gcnew GraphicsPath;
      array<Rectangle>^ pathRects = {Rectangle(20,20,100,200),Rectangle(40,40,120,220),Rectangle(60,60,240,140)};
      myPath->AddRectangles( pathRects );

      // Draw the path to the screen.
      Pen^ myPen = gcnew Pen( Color::Black,2.0f );
      e->Graphics->DrawPath( myPen, myPath );
   }
private void AddRectanglesExample(PaintEventArgs e)
{
             
    // Adds a pattern of rectangles to a GraphicsPath object.
    GraphicsPath myPath = new GraphicsPath();
    Rectangle[] pathRects =
             {
                 new Rectangle(20,20,100,200),
                 new Rectangle(40,40,120,220),
                 new Rectangle(60,60,240,140)
             };
    myPath.AddRectangles(pathRects);
             
    // Draw the path to the screen.
    Pen myPen = new Pen(Color.Black, 2);
    e.Graphics.DrawPath(myPen, myPath);
}
Public Sub AddRectanglesExample(ByVal e As PaintEventArgs)

    ' Adds a pattern of rectangles to a GraphicsPath object.
    Dim myPath As New GraphicsPath
    Dim pathRects As Rectangle() = {New Rectangle(20, 20, 100, 200), _
    New Rectangle(40, 40, 120, 220), New Rectangle(60, 60, 240, 140)}
    myPath.AddRectangles(pathRects)

    ' Draw the path to the screen.
    Dim myPen As New Pen(Color.Black, 2)
    e.Graphics.DrawPath(myPen, myPath)
End Sub

適用於

AddRectangles(RectangleF[])

來源:
GraphicsPath.cs
來源:
GraphicsPath.cs
來源:
GraphicsPath.cs
來源:
GraphicsPath.cs
來源:
GraphicsPath.cs

將一系列矩形新增至此路徑。

public:
 void AddRectangles(cli::array <System::Drawing::RectangleF> ^ rects);
public:
 void AddRectangles(... cli::array <System::Drawing::RectangleF> ^ rects);
public void AddRectangles (System.Drawing.RectangleF[] rects);
public void AddRectangles (params System.Drawing.RectangleF[] rects);
member this.AddRectangles : System.Drawing.RectangleF[] -> unit
Public Sub AddRectangles (rects As RectangleF())
Public Sub AddRectangles (ParamArray rects As RectangleF())

參數

rects
RectangleF[]

RectangleF 結構的陣列,表示要加入的矩形。

範例

如需範例,請參閱 AddRectangles(Rectangle[])

適用於

AddRectangles(ReadOnlySpan<Rectangle>)

來源:
GraphicsPath.cs
來源:
GraphicsPath.cs
public:
 void AddRectangles(ReadOnlySpan<System::Drawing::Rectangle> rects);
public void AddRectangles (scoped ReadOnlySpan<System.Drawing.Rectangle> rects);
member this.AddRectangles : ReadOnlySpan<System.Drawing.Rectangle> -> unit
Public Sub AddRectangles (rects As ReadOnlySpan(Of Rectangle))

參數

適用於

AddRectangles(ReadOnlySpan<RectangleF>)

來源:
GraphicsPath.cs
來源:
GraphicsPath.cs
public:
 void AddRectangles(ReadOnlySpan<System::Drawing::RectangleF> rects);
public void AddRectangles (scoped ReadOnlySpan<System.Drawing.RectangleF> rects);
member this.AddRectangles : ReadOnlySpan<System.Drawing.RectangleF> -> unit
Public Sub AddRectangles (rects As ReadOnlySpan(Of RectangleF))

參數

適用於