共用方式為


Matrix.RotateAt 方法

定義

在旋轉之前,將指定點的順時針旋轉套用至這個 Matrix

多載

RotateAt(Single, PointF)

point 參數中指定的點周圍套用順時針旋轉至這個 Matrix,並在旋轉之前加上。

RotateAt(Single, PointF, MatrixOrder)

會依指定的順序,將指定點的順時針旋轉套用至這個 Matrix

RotateAt(Single, PointF)

來源:
Matrix.cs
來源:
Matrix.cs
來源:
Matrix.cs
來源:
Matrix.cs
來源:
Matrix.cs

point 參數中指定的點周圍套用順時針旋轉至這個 Matrix,並在旋轉之前加上。

public:
 void RotateAt(float angle, System::Drawing::PointF point);
public void RotateAt (float angle, System.Drawing.PointF point);
member this.RotateAt : single * System.Drawing.PointF -> unit
Public Sub RotateAt (angle As Single, point As PointF)

參數

angle
Single

旋轉的角度(範圍),以度為單位。

point
PointF

代表旋轉中心 PointF

範例

下列程式代碼範例示範如何使用 MatrixTransform 方法來旋轉字串。 此範例的設計目的是要與 Windows Forms 搭配使用。 建立表單,並將下列程式代碼貼到其中。 在表單的 Paint 事件處理程式中呼叫 DrawVerticalStringFromBottomUp 方法,將 e 傳遞為 PaintEventArgs

private:
   void DrawVerticalStringFromBottomUp( PaintEventArgs^ e )
   {
      // Create the string to draw on the form.
      String^ text = "Can you read this?";

      // Create a GraphicsPath.
      System::Drawing::Drawing2D::GraphicsPath^ path = gcnew System::Drawing::Drawing2D::GraphicsPath;

      // Add the string to the path; declare the font, font style, size, and
      // vertical format for the string.
      path->AddString( text, this->Font->FontFamily, 1, 15, PointF(0.0F,0.0F), gcnew StringFormat( StringFormatFlags::DirectionVertical ) );

      // Declare a matrix that will be used to rotate the text.
      System::Drawing::Drawing2D::Matrix^ rotateMatrix = gcnew System::Drawing::Drawing2D::Matrix;

      // Set the rotation angle and starting point for the text.
      rotateMatrix->RotateAt( 180.0F, PointF(10.0F,100.0F) );

      // Transform the text with the matrix.
      path->Transform(rotateMatrix);

      // Set the SmoothingMode to high quality for best readability.
      e->Graphics->SmoothingMode = System::Drawing::Drawing2D::SmoothingMode::HighQuality;

      // Fill in the path to draw the string.
      e->Graphics->FillPath( Brushes::Red, path );

      // Dispose of the path.
      delete path;
   }
public void DrawVerticalStringFromBottomUp(PaintEventArgs e)
{

    // Create the string to draw on the form.
    string text = "Can you read this?";

    // Create a GraphicsPath.
    System.Drawing.Drawing2D.GraphicsPath path = 
        new System.Drawing.Drawing2D.GraphicsPath();

    // Add the string to the path; declare the font, font style, size, and
    // vertical format for the string.
    path.AddString(text, this.Font.FontFamily, 1, 15, 
        new PointF(0.0F, 0.0F), 
        new StringFormat(StringFormatFlags.DirectionVertical));

    // Declare a matrix that will be used to rotate the text.
    System.Drawing.Drawing2D.Matrix rotateMatrix = 
        new System.Drawing.Drawing2D.Matrix();

    // Set the rotation angle and starting point for the text.
    rotateMatrix.RotateAt(180.0F, new PointF(10.0F, 100.0F));

    // Transform the text with the matrix.
    path.Transform(rotateMatrix);

    // Set the SmoothingMode to high quality for best readability.
    e.Graphics.SmoothingMode = 
        System.Drawing.Drawing2D.SmoothingMode.HighQuality;

    // Fill in the path to draw the string.
    e.Graphics.FillPath(Brushes.Red, path);

    // Dispose of the path.
    path.Dispose();
}
Public Sub DrawVerticalStringFromBottomUp(ByVal e As PaintEventArgs)

    ' Create the string to draw on the form.
    Dim text As String = "Can you read this?"

    ' Create a GraphicsPath.
    Dim path As New System.Drawing.Drawing2D.GraphicsPath

    ' Add the string to the path; declare the font, font style, size, and
    ' vertical format for the string.
    path.AddString(text, Me.Font.FontFamily, 1, 15, New PointF(0.0F, 0.0F), _
        New StringFormat(StringFormatFlags.DirectionVertical))

    ' Declare a matrix that will be used to rotate the text.
    Dim rotateMatrix As New System.Drawing.Drawing2D.Matrix

    ' Set the rotation angle and starting point for the text.
    rotateMatrix.RotateAt(180.0F, New PointF(10.0F, 100.0F))

    ' Transform the text with the matrix.
    path.Transform(rotateMatrix)

    ' Set the SmoothingMode to high quality for best readability.
    e.Graphics.SmoothingMode = Drawing2D.SmoothingMode.HighQuality

    ' Fill in the path to draw the string.
    e.Graphics.FillPath(Brushes.Red, path)

    ' Dispose of the path.
    path.Dispose()

End Sub

適用於

RotateAt(Single, PointF, MatrixOrder)

來源:
Matrix.cs
來源:
Matrix.cs
來源:
Matrix.cs
來源:
Matrix.cs
來源:
Matrix.cs

會依指定的順序,將指定點的順時針旋轉套用至這個 Matrix

public:
 void RotateAt(float angle, System::Drawing::PointF point, System::Drawing::Drawing2D::MatrixOrder order);
public void RotateAt (float angle, System.Drawing.PointF point, System.Drawing.Drawing2D.MatrixOrder order);
member this.RotateAt : single * System.Drawing.PointF * System.Drawing.Drawing2D.MatrixOrder -> unit
Public Sub RotateAt (angle As Single, point As PointF, order As MatrixOrder)

參數

angle
Single

旋轉的角度,以度為單位。

point
PointF

代表旋轉中心 PointF

order
MatrixOrder

MatrixOrder,指定套用旋轉的順序(附加或前面)。

範例

下列程式代碼範例的設計目的是要與 Windows Forms 搭配使用,而且需要 PaintEventArgsePaint 事件物件。 程式代碼會執行下列動作:

  • 在套用旋轉轉換之前,將矩形繪製到螢幕(藍色矩形)。

  • 建立矩陣,並在指定的點周圍旋轉 45 度。

  • 將此矩陣轉換套用至矩形。

  • 將轉換的矩形繪製到畫面(紅色矩形)。

請注意,紅色矩形已繞矩形左上角旋轉(指定 RotateAt 方法的旋轉點)。

public:
   void RotateAtExample( PaintEventArgs^ e )
   {
      Pen^ myPen = gcnew Pen( Color::Blue,1.0f );
      Pen^ myPen2 = gcnew Pen( Color::Red,1.0f );
      PointF rotatePoint = PointF(150.0f,50.0f);

      // Draw the rectangle to the screen before applying the
      // transform.
      e->Graphics->DrawRectangle( myPen, 150, 50, 200, 100 );

      // Create a matrix and rotate it 45 degrees.
      Matrix^ myMatrix = gcnew Matrix;
      myMatrix->RotateAt( 45, rotatePoint, MatrixOrder::Append );

      // Draw the rectangle to the screen again after applying the
      // transform.
      e->Graphics->Transform = myMatrix;
      e->Graphics->DrawRectangle( myPen2, 150, 50, 200, 100 );
   }
public void RotateAtExample(PaintEventArgs e)
{
    Pen myPen = new Pen(Color.Blue, 1);
    Pen myPen2 = new Pen(Color.Red, 1);
    PointF rotatePoint = new PointF(150.0f, 50.0f);
             
    // Draw the rectangle to the screen before applying the
    // transform.
    e.Graphics.DrawRectangle(myPen, 150, 50, 200, 100);
             
    // Create a matrix and rotate it 45 degrees.
    Matrix myMatrix = new Matrix();
    myMatrix.RotateAt(45, rotatePoint, MatrixOrder.Append);
             
    // Draw the rectangle to the screen again after applying the
    // transform.
    e.Graphics.Transform = myMatrix;
    e.Graphics.DrawRectangle(myPen2, 150, 50, 200, 100);
}
Public Sub RotateAtExample(ByVal e As PaintEventArgs)
    Dim myPen As New Pen(Color.Blue, 1)
    Dim myPen2 As New Pen(Color.Red, 1)
    Dim rotatePoint As New PointF(150.0F, 50.0F)

    ' Draw the rectangle to the screen before applying the
    ' transform.
    e.Graphics.DrawRectangle(myPen, 150, 50, 200, 100)

    ' Create a matrix and rotate it 45 degrees.
    Dim myMatrix As New Matrix
    myMatrix.RotateAt(45, rotatePoint, MatrixOrder.Append)

    ' Draw the rectangle to the screen again after applying the
    ' transform.
    e.Graphics.Transform = myMatrix
    e.Graphics.DrawRectangle(myPen2, 150, 50, 200, 100)
End Sub

適用於